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	<id>https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Druidism</id>
	<title>Druidism - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Druidism"/>
	<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;action=history"/>
	<updated>2026-10-24T20:53:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=4991&amp;oldid=prev</id>
		<title>Sovereign at 01:56, 2 January 2023</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=4991&amp;oldid=prev"/>
		<updated>2023-01-02T01:56:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 01:56, 2 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Druidism&lt;/del&gt;.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Druide1&lt;/ins&gt;.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=4724&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=4724&amp;oldid=prev"/>
		<updated>2022-12-03T21:28:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:28, 3 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot; &gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. Advanced Druids are capable of storing a slime-like fluid known as &amp;#039;&amp;#039;angiovum&amp;#039;&amp;#039;, a green liquid that is formed by suspending chloroplasts with water, sap and ether tempered by a Druid&amp;#039;s Mark of Control. This fluid may be stored and contained in pouches, jars or other places of holding, and allows the Druid to tap into an immediately accessible source of life in order to heal others. Angioscaris is immensely potent in vitality, to the point where a properly prepared Druid often no longer needs to sacrifice the life force of plants, animals or people surrounding them. A jar of angiovum can fund the entire usage of a moderate Renewal, meaning this ability often completely changes the dynamics of a Druid as they travel through daily life. Germination can also reduce the on-the-spot costs of Druidic Exchange, increasing overall mending capacity and cementing the place of Druids as Atharen&amp;#039;s most effective acute healers.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. Advanced Druids are capable of storing a slime-like fluid known as &amp;#039;&amp;#039;angiovum&amp;#039;&amp;#039;, a green liquid that is formed by suspending chloroplasts with water, sap and ether tempered by a Druid&amp;#039;s Mark of Control. This fluid may be stored and contained in pouches, jars or other places of holding, and allows the Druid to tap into an immediately accessible source of life in order to heal others. Angioscaris is immensely potent in vitality, to the point where a properly prepared Druid often no longer needs to sacrifice the life force of plants, animals or people surrounding them. A jar of angiovum can fund the entire usage of a moderate Renewal, meaning this ability often completely changes the dynamics of a Druid as they travel through daily life. Germination can also reduce the on-the-spot costs of Druidic Exchange, increasing overall mending capacity and cementing the place of Druids as Atharen&amp;#039;s most effective acute healers.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a high-Tier 4 animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, intellect &lt;/ins&gt;and capability, increasing to roughly a high-Tier 4 animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Convalesce&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Convalesce is the power to cure disease. Y&amp;#039;shendra once acted as Malek&amp;#039;s Equilibrium; the balancing life and growth to his death and decay. As such, she has long been able to cure the most severe of diseases, and has imbued Druids with this power as well. A Druid may cure any disease upon mastering Convalesce. From a cold to a terminal illness, passed through generations, they may rectify the malformations within an individual&amp;#039;s genes or cells in order to spare them the effects of that disease. They may even cure maladies created by a Ferrier of [[Bane]], up to and including those crafted by a Scourge, though the stronger and more severe the disease, the more difficult it will be for the Druid to mend it.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Convalesce&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Convalesce is the power to cure disease. Y&amp;#039;shendra once acted as Malek&amp;#039;s Equilibrium; the balancing life and growth to his death and decay. As such, she has long been able to cure the most severe of diseases, and has imbued Druids with this power as well. A Druid may cure any disease upon mastering Convalesce. From a cold to a terminal illness, passed through generations, they may rectify the malformations within an individual&amp;#039;s genes or cells in order to spare them the effects of that disease. They may even cure maladies created by a Ferrier of [[Bane]], up to and including those crafted by a Scourge, though the stronger and more severe the disease, the more difficult it will be for the Druid to mend it.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=4698&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=4698&amp;oldid=prev"/>
		<updated>2022-12-02T21:05:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:05, 2 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Renewal may also, like Equilibrium, be performed on the inverse. A few ill men and women may be sacrificed to mend thousands of square meters of destroyed forest, their bodies decomposing into the soil as their essence spreads outwards.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Renewal may also, like Equilibrium, be performed on the inverse. A few ill men and women may be sacrificed to mend thousands of square meters of destroyed forest, their bodies decomposing into the soil as their essence spreads outwards.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Kindle&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Kindle is the culmination of a Druid&amp;#039;s ability to manipulate and control plants, allowing them to animate plants to serve and defend them. Kindle infers a short-lasting (several hour long) spark of life within a plant, making them capable of perceiving their surroundings. They will be given the ability to move, the ground around them more malleable, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;their limbs adjusting to let them shift and walk. Trees might be uprooted from the soil only to pursue the Druid&amp;#039;s enemies, lashing out with their branches.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Kindle&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Kindle is the culmination of a Druid&amp;#039;s ability to manipulate and control plants, allowing them to animate plants to serve and defend them. Kindle infers a short-lasting (several hour long) spark of life within a plant, making them capable of perceiving their surroundings. They will be given the ability to move, the ground around them more malleable, their limbs adjusting to let them shift and walk. Trees might be uprooted from the soil only to pursue the Druid&amp;#039;s enemies, lashing out with their branches.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Plants animated by Kindle tend to be well-coordinated, durable, and surprisingly capable in combat. Their branches and limbs can move rapidly, and are sharpened to be capable of puncturing densely plated armor. They are difficult to easily destroy even with magic, though fallible. Each plant animated by a Druid will require an initial burst of ether to animate, and will gradually consume ether as they continue to be animated. Once the Druid severs the connection, they will attempt to root themselves back in their original position, though if not they will settle for a suitable location.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Plants animated by Kindle tend to be well-coordinated, durable, and surprisingly capable in combat. Their branches and limbs can move rapidly, and are sharpened to be capable of puncturing densely plated armor. They are difficult to easily destroy even with magic, though fallible. Each plant animated by a Druid will require an initial burst of ether to animate, and will gradually consume ether as they continue to be animated. Once the Druid severs the connection, they will attempt to root themselves back in their original position, though if not they will settle for a suitable location.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=4697&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=4697&amp;oldid=prev"/>
		<updated>2022-12-02T21:04:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:04, 2 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Renewal may also, like Equilibrium, be performed on the inverse. A few ill men and women may be sacrificed to mend thousands of square meters of destroyed forest, their bodies decomposing into the soil as their essence spreads outwards.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Renewal may also, like Equilibrium, be performed on the inverse. A few ill men and women may be sacrificed to mend thousands of square meters of destroyed forest, their bodies decomposing into the soil as their essence spreads outwards.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Kindle&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Kindle is the culmination of a Druid&amp;#039;s ability to manipulate and control plants, allowing them to animate plants to serve and defend them. Kindle infers a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;minute, &lt;/del&gt;short-lasting spark of life within a plant, making them capable of perceiving their surroundings. They will be given the ability to move, the ground around them more malleable, and their limbs adjusting to let them shift and walk. Trees might be uprooted from the soil only to pursue the Druid&amp;#039;s enemies, lashing out with their branches.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Kindle&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Kindle is the culmination of a Druid&amp;#039;s ability to manipulate and control plants, allowing them to animate plants to serve and defend them. Kindle infers a short-lasting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(several hour long) &lt;/ins&gt;spark of life within a plant, making them capable of perceiving their surroundings. They will be given the ability to move, the ground around them more malleable, and their limbs adjusting to let them shift and walk. Trees might be uprooted from the soil only to pursue the Druid&amp;#039;s enemies, lashing out with their branches.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Plants animated by Kindle tend to be well-coordinated, durable, and surprisingly capable in combat. Their branches and limbs can move rapidly, and are sharpened to be capable of puncturing densely plated armor. They are difficult to easily destroy even with magic, though fallible. Each plant animated by a Druid will require an initial burst of ether to animate, and will gradually consume ether as they continue to be animated. Once the Druid severs the connection, they will attempt to root themselves back in their original position, though if not they will settle for a suitable location.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Plants animated by Kindle tend to be well-coordinated, durable, and surprisingly capable in combat. Their branches and limbs can move rapidly, and are sharpened to be capable of puncturing densely plated armor. They are difficult to easily destroy even with magic, though fallible. Each plant animated by a Druid will require an initial burst of ether to animate, and will gradually consume ether as they continue to be animated. Once the Druid severs the connection, they will attempt to root themselves back in their original position, though if not they will settle for a suitable location.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=4696&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=4696&amp;oldid=prev"/>
		<updated>2022-12-02T21:03:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:03, 2 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wildflail&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Wildflail is considered to be an expansion or more advanced form of Entangle. Through a larger consumption of ether, the mage may dramatically enhance the width, scale and blunt or kinetic force of the roots, vines and now branches they intend to manipulate, allowing them to create massive lashes or flails. These flails, typically descending from trees or rising from the soil, can sometimes even dwarf the target they intend to assault, and can be manipulated to batter or crush them. While the size of the flail is variable, the larger and more dense the flail, the more ether consumed to augment it. Additionally, life around it will be sapped and drawn into it as it is made to grow and develop.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wildflail&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Wildflail is considered to be an expansion or more advanced form of Entangle. Through a larger consumption of ether, the mage may dramatically enhance the width, scale and blunt or kinetic force of the roots, vines and now branches they intend to manipulate, allowing them to create massive lashes or flails. These flails, typically descending from trees or rising from the soil, can sometimes even dwarf the target they intend to assault, and can be manipulated to batter or crush them. While the size of the flail is variable, the larger and more dense the flail, the more ether consumed to augment it. Additionally, life around it will be sapped and drawn into it as it is made to grow and develop.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Acquire and store healing &lt;/del&gt;slime &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;from plants &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;grows &lt;/del&gt;in life force &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;over time&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Work in progress&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Advanced Druids are capable of storing a &lt;/ins&gt;slime&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-like fluid known as &amp;#039;&amp;#039;angiovum&amp;#039;&amp;#039;, a green liquid &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is formed by suspending chloroplasts with water, sap and ether tempered by a Druid&amp;#039;s Mark of Control. This fluid may be stored and contained &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pouches, jars or other places of holding, and allows the Druid to tap into an immediately accessible source of life in order to heal others. Angioscaris is immensely potent in vitality, to the point where a properly prepared Druid often no longer needs to sacrifice the &lt;/ins&gt;life force &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of plants, animals or people surrounding them&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;A jar of angiovum can fund the entire usage of a moderate Renewal, meaning this ability often completely changes the dynamics of a Druid as they travel through daily life. Germination can also reduce the on-the-spot costs of Druidic Exchange, increasing overall mending capacity and cementing the place of Druids as Atharen&amp;#039;s most effective acute healers&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a high-Tier 4 animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a high-Tier 4 animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=3234&amp;oldid=prev</id>
		<title>Sovereign at 11:04, 7 January 2022</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=3234&amp;oldid=prev"/>
		<updated>2022-01-07T11:04:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:04, 7 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sovereign&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tyranny&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Druidism.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Druidism.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=3115&amp;oldid=prev</id>
		<title>Sovereign: /* Keeper Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=3115&amp;oldid=prev"/>
		<updated>2021-12-05T23:16:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Keeper Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:16, 5 December 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot; &gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Awaken&amp;#039;&amp;#039;&amp;#039;: Animate an entire landscape to pursue or destroy a foe. Work in progress.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Awaken&amp;#039;&amp;#039;&amp;#039;: Animate an entire landscape to pursue or destroy a foe. Work in progress.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Solace&amp;#039;&amp;#039;&amp;#039;: By compelling the soul itself, revive the recently dead. Work in progress.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Novice==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Novice==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=2787&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=2787&amp;oldid=prev"/>
		<updated>2021-10-24T05:38:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:38, 24 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l57&quot; &gt;Line 57:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 57:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. Acquire and store healing slime from plants that grows in life force over time. Work in progress.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. Acquire and store healing slime from plants that grows in life force over time. Work in progress.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a Tier &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;high-&lt;/ins&gt;Tier &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/ins&gt;animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Convalesce&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Convalesce is the power to cure disease. Y&amp;#039;shendra once acted as Malek&amp;#039;s Equilibrium; the balancing life and growth to his death and decay. As such, she has long been able to cure the most severe of diseases, and has imbued Druids with this power as well. A Druid may cure any disease upon mastering Convalesce. From a cold to a terminal illness, passed through generations, they may rectify the malformations within an individual&amp;#039;s genes or cells in order to spare them the effects of that disease. They may even cure maladies created by a Ferrier of [[Bane]], up to and including those crafted by a Scourge, though the stronger and more severe the disease, the more difficult it will be for the Druid to mend it.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Convalesce&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Convalesce is the power to cure disease. Y&amp;#039;shendra once acted as Malek&amp;#039;s Equilibrium; the balancing life and growth to his death and decay. As such, she has long been able to cure the most severe of diseases, and has imbued Druids with this power as well. A Druid may cure any disease upon mastering Convalesce. From a cold to a terminal illness, passed through generations, they may rectify the malformations within an individual&amp;#039;s genes or cells in order to spare them the effects of that disease. They may even cure maladies created by a Ferrier of [[Bane]], up to and including those crafted by a Scourge, though the stronger and more severe the disease, the more difficult it will be for the Druid to mend it.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=2786&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=2786&amp;oldid=prev"/>
		<updated>2021-10-24T05:24:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:24, 24 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wildflail&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Wildflail is considered to be an expansion or more advanced form of Entangle. Through a larger consumption of ether, the mage may dramatically enhance the width, scale and blunt or kinetic force of the roots, vines and now branches they intend to manipulate, allowing them to create massive lashes or flails. These flails, typically descending from trees or rising from the soil, can sometimes even dwarf the target they intend to assault, and can be manipulated to batter or crush them. While the size of the flail is variable, the larger and more dense the flail, the more ether consumed to augment it. Additionally, life around it will be sapped and drawn into it as it is made to grow and develop.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wildflail&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Wildflail is considered to be an expansion or more advanced form of Entangle. Through a larger consumption of ether, the mage may dramatically enhance the width, scale and blunt or kinetic force of the roots, vines and now branches they intend to manipulate, allowing them to create massive lashes or flails. These flails, typically descending from trees or rising from the soil, can sometimes even dwarf the target they intend to assault, and can be manipulated to batter or crush them. While the size of the flail is variable, the larger and more dense the flail, the more ether consumed to augment it. Additionally, life around it will be sapped and drawn into it as it is made to grow and develop.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Germination&amp;#039;&amp;#039;&amp;#039; Acquired at Expert. Acquire and store healing slime from plants that grows in life force over time. Work in progress. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a Tier 5 animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. The Druid learns to bond with a chosen animal, known as their Guardian. This animal is only one that naturally exists in the world, and cannot be any stronger than a Tier 3 [[Fauna|creature]]. It cannot be a [[Spirits And Dregs|Spirit]], or a monster. The bond is established only with an animal already willing to trust the Druid. The Druid will draw soil from the ground with their fingertips, infusing it with ether, and painting markings over the animal&amp;#039;s face and along their body. These will infuse to the skin and will change color, typically to either a blue or green shade. Once the markings are lit and sufficient ether has been expended to form the bond, the creature&amp;#039;s mind is tethered to the Druid. For the remainder of that animal&amp;#039;s life, it will follow and guard the Druid to the end, loyal enough to die for them. It will also grow in scale and capability, increasing to roughly a Tier 5 animal after around a year of the bond being established, becoming stronger, faster, larger and more durable. The Druid may only have one Guardian at any given time, and sadly, in order for them to acquire a new one the old one must die. If the Druid themselves ever kills their own Guardian, they will never be able to form this bond again, their Mark of Control precluding them from the ability.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Druidism&amp;diff=2785&amp;oldid=prev</id>
		<title>Sovereign: /* Keeper Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Druidism&amp;diff=2785&amp;oldid=prev"/>
		<updated>2021-10-24T05:17:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Keeper Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:17, 24 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot; &gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lifewells must be crafted from a physical basin, typically circular with one or two steps leading into the structure. They are considered a magical artifact, with the well originally filled with the Keeper&amp;#039;s ether. It can take months or even years after an Ascension to fill the well, depending on its size. A Druid pours their ether into the structure and fills it with that ethereal volume, and a larger basin makes for a more rigorous and long-spanning process. The waters of the well will glow a warm blue, the easiest way to recognize a Lifewell upon first glance. The edges of the structure itself also tend to glow with etheric lines, and plants will grow along the steps and edges, life naturally attracted to the waters. Most Lifewells are around twenty feet or six meters in radius. Spirit visitors sometimes bathe in them, the waters helping them to replenish their own fatigue before setting off to perform more tasks. Given the disappearance of the Keepers since the Bleeding, however, none of these structures seem to remain, with only a few ruins lingering in the wilds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lifewells must be crafted from a physical basin, typically circular with one or two steps leading into the structure. They are considered a magical artifact, with the well originally filled with the Keeper&amp;#039;s ether. It can take months or even years after an Ascension to fill the well, depending on its size. A Druid pours their ether into the structure and fills it with that ethereal volume, and a larger basin makes for a more rigorous and long-spanning process. The waters of the well will glow a warm blue, the easiest way to recognize a Lifewell upon first glance. The edges of the structure itself also tend to glow with etheric lines, and plants will grow along the steps and edges, life naturally attracted to the waters. Most Lifewells are around twenty feet or six meters in radius. Spirit visitors sometimes bathe in them, the waters helping them to replenish their own fatigue before setting off to perform more tasks. Given the disappearance of the Keepers since the Bleeding, however, none of these structures seem to remain, with only a few ruins lingering in the wilds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Awaken&amp;#039;&amp;#039;&amp;#039;: Animate an entire landscape to pursue or destroy a foe. Work in progress.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Novice==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Novice==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
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