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	<id>https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Lucence</id>
	<title>Lucence - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Lucence"/>
	<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;action=history"/>
	<updated>2026-10-24T21:53:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=5082&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=5082&amp;oldid=prev"/>
		<updated>2023-01-09T23:22:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:22, 9 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l88&quot; &gt;Line 88:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 88:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ascent&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Ascent allows the mage to suspend themselves with light, allowing them to levitate at first, up to ten feet off the ground. While at first this reduces their speed by nearly a third, by Master Ascent allows for full flight, finely controlled and with no noticeable loss of speed. Like Veil, the longer it is maintained, the more ether it consumes, though Ascent consumes very little. The light of Ascent appears to be physically lifting the mage while active, and so the underside of their body - or really anything facing the ground - will be lit with a shimmering radiance.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ascent&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Ascent allows the mage to suspend themselves with light, allowing them to levitate at first, up to ten feet off the ground. While at first this reduces their speed by nearly a third, by Master Ascent allows for full flight, finely controlled and with no noticeable loss of speed. Like Veil, the longer it is maintained, the more ether it consumes, though Ascent consumes very little. The light of Ascent appears to be physically lifting the mage while active, and so the underside of their body - or really anything facing the ground - will be lit with a shimmering radiance.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Refraction&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Auras&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Refraction&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Refraction bends the light around the Justicar to create an aura, emanating a radiating glow outward that appears to almost thrum with movement&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Refraction&amp;#039;s auras have a complex color scheme of gold, warm colors like orange, and even light shades of pink. In total, there are three auras a Justicar can produce through Refraction. The first is the Aura of Mettle, which improves upon the vitality of the Justicar and allies within the aura (all auras extend around twenty feet outward in all directions). Those affected by the Aura of Mettle will find their endurance and pain tolerance increased as if they were benefitting from Austerity (and Austerity&amp;#039;s effects will further amplify this), while also improving upon their recovery, such as by helping to clot hemorrhaging blood more rapidly and leveling the heart and respiratory functions of those blessed by the aura. The second is the Aura of Enmity, which affects foes, and will make surrounding foes psychologically more inclined to assault the Justicar rather than one of their allies. Finally there is the Aura of Retribution, which will enhance all chosen allies with a minor version of the effects of Penitence, allowing them to imbue their weapons or bodies with a violent, painful shock of radiance upon impact. Refraction expends a small amount of ether while it is maintained, and expends more depending on how many allies or enemies are chosen to receive its effects&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Exaltation&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Exaltation is the ultimate &amp;#039;light&amp;#039; domain ability, and is the defining ability of the Justicar in many ways. Exaltation is performed in a few different ways, with varying levels of ether expenditure associated with each. The most simple way it can be used is by touch; by allowing a Justicar to make physical contact with you, they are able to perform a rapid and concentrated form of Exaltation, quickly burning the one they have contacted from within. If contact is extremely brief, Exaltation will fail to kill the affected. With contact of less than a second, an extreme burning migraine will inflict the target, and they will feel as if their skull is literally on fire. Almost immediately after, extensive internal damage is dealt, as the interior of the foe begins to burn from within. Extended over more than a second, and death is absolutely certain this way.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Exaltation&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Exaltation is the ultimate &amp;#039;light&amp;#039; domain ability, and is the defining ability of the Justicar in many ways. Exaltation is performed in a few different ways, with varying levels of ether expenditure associated with each. The most simple way it can be used is by touch; by allowing a Justicar to make physical contact with you, they are able to perform a rapid and concentrated form of Exaltation, quickly burning the one they have contacted from within. If contact is extremely brief, Exaltation will fail to kill the affected. With contact of less than a second, an extreme burning migraine will inflict the target, and they will feel as if their skull is literally on fire. Almost immediately after, extensive internal damage is dealt, as the interior of the foe begins to burn from within. Extended over more than a second, and death is absolutely certain this way.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=5081&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=5081&amp;oldid=prev"/>
		<updated>2023-01-09T23:13:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:13, 9 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot; &gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Veil allows the mage to manipulate light around themselves to disturb their appearance, melding with light in a way that nearly makes them appear invisible, though they are able to be seen as a prismatic refraction. Their shape can still generally be made out, but the reduction of visibility can make dealing with the hyper-physically enhanced Justicar extremely difficult. As a tell however, while using other light abilities the mage will shine more as the generated light reflects off of them. This will increase their visibility. The longer Veil is held, the more ether it drains, but it does not drain ether from the mage very quickly. Many Justicars find it comfortable to fight large stretches of a battle with Veil around them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Veil allows the mage to manipulate light around themselves to disturb their appearance, melding with light in a way that nearly makes them appear invisible, though they are able to be seen as a prismatic refraction. Their shape can still generally be made out, but the reduction of visibility can make dealing with the hyper-physically enhanced Justicar extremely difficult. As a tell however, while using other light abilities the mage will shine more as the generated light reflects off of them. This will increase their visibility. The longer Veil is held, the more ether it drains, but it does not drain ether from the mage very quickly. Many Justicars find it comfortable to fight large stretches of a battle with Veil around them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Stoicism&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Frontal &lt;/del&gt;barrier. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Stoicism&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Stoicism appears as an ornate, gilded wall of light with patterned embellishments that run across its length. It appears directly in front of the chest of the Justicar, and as they move their torso, so too will Stoicism move with them. Stoicism extends roughly eight feet on each side of the Justicar, and rather than blocking attacks from getting through, it slows their velocity and reduces the overall kinetic force of attacks moving through the &lt;/ins&gt;barrier. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This ability is useful in protecting a Justicar&amp;#039;s allies, as well as providing themselves a frontal defense mechanism, collaborating with their heightened endurance from Austerity to make a skilled Justicar able to withstand blow after blow&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Temperance&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Temperance allows the Justicar to generate light blasts remotely, slowly closing their fists as an area begins to shimmer and brighten dramatically. These blasts can be done up to three hundred feet away from them, doubling at master and as an Empyrean, Temperance can be done as far as the eye can see. Depending on the radius of Temperance, it takes longer to initiate, as it is performed by crushing an orb of light that forms within the palm of the Justicar. The larger the blast, the more durable this orb, which produces the light in the area. While smaller blasts of a few feet may take a second to ramp up, large blasts can take several, or even considerably longer. These blasts tend to raze those within them with divine light, shining over their form radiantly at first, before all of their gleaming skin combusts into a searing flame.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Temperance&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Temperance allows the Justicar to generate light blasts remotely, slowly closing their fists as an area begins to shimmer and brighten dramatically. These blasts can be done up to three hundred feet away from them, doubling at master and as an Empyrean, Temperance can be done as far as the eye can see. Depending on the radius of Temperance, it takes longer to initiate, as it is performed by crushing an orb of light that forms within the palm of the Justicar. The larger the blast, the more durable this orb, which produces the light in the area. While smaller blasts of a few feet may take a second to ramp up, large blasts can take several, or even considerably longer. These blasts tend to raze those within them with divine light, shining over their form radiantly at first, before all of their gleaming skin combusts into a searing flame.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=5080&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=5080&amp;oldid=prev"/>
		<updated>2023-01-09T23:09:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:09, 9 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l72&quot; &gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Austerity&amp;#039;&amp;#039;&amp;#039;: Acquired at Apprentice. Austerity is the third &amp;#039;Order&amp;#039; domain ability, and it increases the physical endurance of the mage using it, not only making their body physically more durable but also increasing their stamina and pain tolerance. Austerity causes the image of the ring - or shield - from the Mark of Lucence to replicate over the torso, the arms and legs, glowing fiercely with golden light. It is performed in the same manner as Dominion at first, by clasping the hands together in prayer, before bringing the mage&amp;#039;s arms together in an &amp;#039;X&amp;#039; before their torso, signaling their desire to defend themselves. Like Dominion, its exact effects and limitations are detailed in the progression tiers.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Austerity&amp;#039;&amp;#039;&amp;#039;: Acquired at Apprentice. Austerity is the third &amp;#039;Order&amp;#039; domain ability, and it increases the physical endurance of the mage using it, not only making their body physically more durable but also increasing their stamina and pain tolerance. Austerity causes the image of the ring - or shield - from the Mark of Lucence to replicate over the torso, the arms and legs, glowing fiercely with golden light. It is performed in the same manner as Dominion at first, by clasping the hands together in prayer, before bringing the mage&amp;#039;s arms together in an &amp;#039;X&amp;#039; before their torso, signaling their desire to defend themselves. Like Dominion, its exact effects and limitations are detailed in the progression tiers.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Penitence&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Smite&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Penitence&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;With Penitence, the Justicar may imbue their weapon or their body (particularly their shoulders, elbows, fists, knees and feet) with a gold, almost lightning-like radiating energy&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Upon striking an object or person, a portion of the imbued energy will immediately radiate out into the blow, generating a golden lightning-bolt like strike upon the area of impact between the weapon (or imbued area) and the impact point. The more ether imbued, the more powerful each strike will be, with Penitence lasting roughly a minute before it needs to be re-applied. Penitence is more deadly against the undead and those with Blights, as well as those the Justicar strikes out against as a result of their inherent drive towards justice&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dawnfire&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. The Justicar will hold out their hand, and before their palm (with the radius depending on mastery and expenditure) the air will appear to radiate with heat, visibly, as if simmering. Green streaks of energy will ripple through the air, and pulses of fractured light will bleed through those streaks. After a time, the radiation of heat will become intense, at which point this ability begins to consume ether. The longer it is held, the more intense the heat, to the point where divine white fire will begin to bleed into the very air, razing foes before the Justicar. The Justicar may also raise their weapons before the field of heat to receive a coating of light upon them, making their weapons burn with an otherworldly flame that appears to burn others from within upon contact. The Justicar is immune to the heat and fire from Dawnfire.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dawnfire&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. The Justicar will hold out their hand, and before their palm (with the radius depending on mastery and expenditure) the air will appear to radiate with heat, visibly, as if simmering. Green streaks of energy will ripple through the air, and pulses of fractured light will bleed through those streaks. After a time, the radiation of heat will become intense, at which point this ability begins to consume ether. The longer it is held, the more intense the heat, to the point where divine white fire will begin to bleed into the very air, razing foes before the Justicar. The Justicar may also raise their weapons before the field of heat to receive a coating of light upon them, making their weapons burn with an otherworldly flame that appears to burn others from within upon contact. The Justicar is immune to the heat and fire from Dawnfire.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=5075&amp;oldid=prev</id>
		<title>Sovereign at 20:57, 7 January 2023</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=5075&amp;oldid=prev"/>
		<updated>2023-01-07T20:57:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:57, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lucencee&lt;/del&gt;.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lucence&lt;/ins&gt;.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A shield and a guiding principle, Lucence is the magic of Justicars, who view their path as the road to peace and prosperity for others. It is the power to manipulate light, to bring order to the self and by doing so extend it to others; to extend an arm towards perfection and divinity, leading others down the path of truth and justice always. Or at least... it was meant to be that way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A shield and a guiding principle, Lucence is the magic of Justicars, who view their path as the road to peace and prosperity for others. It is the power to manipulate light, to bring order to the self and by doing so extend it to others; to extend an arm towards perfection and divinity, leading others down the path of truth and justice always. Or at least... it was meant to be that way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=5073&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=5073&amp;oldid=prev"/>
		<updated>2023-01-07T20:56:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:56, 7 January 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot; &gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Austerity&amp;#039;&amp;#039;&amp;#039;: Acquired at Apprentice. Austerity is the third &amp;#039;Order&amp;#039; domain ability, and it increases the physical endurance of the mage using it, not only making their body physically more durable but also increasing their stamina and pain tolerance. Austerity causes the image of the ring - or shield - from the Mark of Lucence to replicate over the torso, the arms and legs, glowing fiercely with golden light. It is performed in the same manner as Dominion at first, by clasping the hands together in prayer, before bringing the mage&amp;#039;s arms together in an &amp;#039;X&amp;#039; before their torso, signaling their desire to defend themselves. Like Dominion, its exact effects and limitations are detailed in the progression tiers.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Austerity&amp;#039;&amp;#039;&amp;#039;: Acquired at Apprentice. Austerity is the third &amp;#039;Order&amp;#039; domain ability, and it increases the physical endurance of the mage using it, not only making their body physically more durable but also increasing their stamina and pain tolerance. Austerity causes the image of the ring - or shield - from the Mark of Lucence to replicate over the torso, the arms and legs, glowing fiercely with golden light. It is performed in the same manner as Dominion at first, by clasping the hands together in prayer, before bringing the mage&amp;#039;s arms together in an &amp;#039;X&amp;#039; before their torso, signaling their desire to defend themselves. Like Dominion, its exact effects and limitations are detailed in the progression tiers.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Penitence&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Smite. WIP.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dawnfire&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. The Justicar will hold out their hand, and before their palm (with the radius depending on mastery and expenditure) the air will appear to radiate with heat, visibly, as if simmering. Green streaks of energy will ripple through the air, and pulses of fractured light will bleed through those streaks. After a time, the radiation of heat will become intense, at which point this ability begins to consume ether. The longer it is held, the more intense the heat, to the point where divine white fire will begin to bleed into the very air, razing foes before the Justicar. The Justicar may also raise their weapons before the field of heat to receive a coating of light upon them, making their weapons burn with an otherworldly flame that appears to burn others from within upon contact. The Justicar is immune to the heat and fire from Dawnfire.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Dawnfire&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. The Justicar will hold out their hand, and before their palm (with the radius depending on mastery and expenditure) the air will appear to radiate with heat, visibly, as if simmering. Green streaks of energy will ripple through the air, and pulses of fractured light will bleed through those streaks. After a time, the radiation of heat will become intense, at which point this ability begins to consume ether. The longer it is held, the more intense the heat, to the point where divine white fire will begin to bleed into the very air, razing foes before the Justicar. The Justicar may also raise their weapons before the field of heat to receive a coating of light upon them, making their weapons burn with an otherworldly flame that appears to burn others from within upon contact. The Justicar is immune to the heat and fire from Dawnfire.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot; &gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Veil allows the mage to manipulate light around themselves to disturb their appearance, melding with light in a way that nearly makes them appear invisible, though they are able to be seen as a prismatic refraction. Their shape can still generally be made out, but the reduction of visibility can make dealing with the hyper-physically enhanced Justicar extremely difficult. As a tell however, while using other light abilities the mage will shine more as the generated light reflects off of them. This will increase their visibility. The longer Veil is held, the more ether it drains, but it does not drain ether from the mage very quickly. Many Justicars find it comfortable to fight large stretches of a battle with Veil around them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Veil&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Veil allows the mage to manipulate light around themselves to disturb their appearance, melding with light in a way that nearly makes them appear invisible, though they are able to be seen as a prismatic refraction. Their shape can still generally be made out, but the reduction of visibility can make dealing with the hyper-physically enhanced Justicar extremely difficult. As a tell however, while using other light abilities the mage will shine more as the generated light reflects off of them. This will increase their visibility. The longer Veil is held, the more ether it drains, but it does not drain ether from the mage very quickly. Many Justicars find it comfortable to fight large stretches of a battle with Veil around them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Stoicism&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Frontal barrier. WIP.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Temperance&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Temperance allows the Justicar to generate light blasts remotely, slowly closing their fists as an area begins to shimmer and brighten dramatically. These blasts can be done up to three hundred feet away from them, doubling at master and as an Empyrean, Temperance can be done as far as the eye can see. Depending on the radius of Temperance, it takes longer to initiate, as it is performed by crushing an orb of light that forms within the palm of the Justicar. The larger the blast, the more durable this orb, which produces the light in the area. While smaller blasts of a few feet may take a second to ramp up, large blasts can take several, or even considerably longer. These blasts tend to raze those within them with divine light, shining over their form radiantly at first, before all of their gleaming skin combusts into a searing flame.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Temperance&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Temperance allows the Justicar to generate light blasts remotely, slowly closing their fists as an area begins to shimmer and brighten dramatically. These blasts can be done up to three hundred feet away from them, doubling at master and as an Empyrean, Temperance can be done as far as the eye can see. Depending on the radius of Temperance, it takes longer to initiate, as it is performed by crushing an orb of light that forms within the palm of the Justicar. The larger the blast, the more durable this orb, which produces the light in the area. While smaller blasts of a few feet may take a second to ramp up, large blasts can take several, or even considerably longer. These blasts tend to raze those within them with divine light, shining over their form radiantly at first, before all of their gleaming skin combusts into a searing flame.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot; &gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 87:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ascent&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Ascent allows the mage to suspend themselves with light, allowing them to levitate at first, up to ten feet off the ground. While at first this reduces their speed by nearly a third, by Master Ascent allows for full flight, finely controlled and with no noticeable loss of speed. Like Veil, the longer it is maintained, the more ether it consumes, though Ascent consumes very little. The light of Ascent appears to be physically lifting the mage while active, and so the underside of their body - or really anything facing the ground - will be lit with a shimmering radiance.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ascent&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Ascent allows the mage to suspend themselves with light, allowing them to levitate at first, up to ten feet off the ground. While at first this reduces their speed by nearly a third, by Master Ascent allows for full flight, finely controlled and with no noticeable loss of speed. Like Veil, the longer it is maintained, the more ether it consumes, though Ascent consumes very little. The light of Ascent appears to be physically lifting the mage while active, and so the underside of their body - or really anything facing the ground - will be lit with a shimmering radiance.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Refraction&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Auras. WIP.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Exaltation&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Exaltation is the ultimate &amp;#039;light&amp;#039; domain ability, and is the defining ability of the Justicar in many ways. Exaltation is performed in a few different ways, with varying levels of ether expenditure associated with each. The most simple way it can be used is by touch; by allowing a Justicar to make physical contact with you, they are able to perform a rapid and concentrated form of Exaltation, quickly burning the one they have contacted from within. If contact is extremely brief, Exaltation will fail to kill the affected. With contact of less than a second, an extreme burning migraine will inflict the target, and they will feel as if their skull is literally on fire. Almost immediately after, extensive internal damage is dealt, as the interior of the foe begins to burn from within. Extended over more than a second, and death is absolutely certain this way.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Exaltation&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Exaltation is the ultimate &amp;#039;light&amp;#039; domain ability, and is the defining ability of the Justicar in many ways. Exaltation is performed in a few different ways, with varying levels of ether expenditure associated with each. The most simple way it can be used is by touch; by allowing a Justicar to make physical contact with you, they are able to perform a rapid and concentrated form of Exaltation, quickly burning the one they have contacted from within. If contact is extremely brief, Exaltation will fail to kill the affected. With contact of less than a second, an extreme burning migraine will inflict the target, and they will feel as if their skull is literally on fire. Almost immediately after, extensive internal damage is dealt, as the interior of the foe begins to burn from within. Extended over more than a second, and death is absolutely certain this way.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=4578&amp;oldid=prev</id>
		<title>Sovereign at 14:19, 6 November 2022</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=4578&amp;oldid=prev"/>
		<updated>2022-11-06T14:19:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:19, 6 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Eminence2&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;jpg&lt;/del&gt;|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;frame&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Lucencee&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;png&lt;/ins&gt;|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;center&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A shield and a guiding principle, Lucence is the magic of Justicars, who view their path as the road to peace and prosperity for others. It is the power to manipulate light, to bring order to the self and by doing so extend it to others; to extend an arm towards perfection and divinity, leading others down the path of truth and justice always. Or at least... it was meant to be that way.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A shield and a guiding principle, Lucence is the magic of Justicars, who view their path as the road to peace and prosperity for others. It is the power to manipulate light, to bring order to the self and by doing so extend it to others; to extend an arm towards perfection and divinity, leading others down the path of truth and justice always. Or at least... it was meant to be that way.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=4278&amp;oldid=prev</id>
		<title>Sovereign: /* Ascension: The Empyrean */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=4278&amp;oldid=prev"/>
		<updated>2022-09-06T14:02:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ascension: The Empyrean&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:02, 6 September 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l127&quot; &gt;Line 127:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Consuming their power, these souls will flow into the mage by the thousands and will coalesce with their own. This can only be done to those attached to or trusting of the Empyrean in some way, as if it is done to a Justicar&amp;#039;s enemies, the collective conscious of these foes will surely destroy the mage from within. This, then, becomes a betrayal - one that changes the mage for all time to come. Not only does this merge the mage with the power of the sacrificed souls, but it also merges them with their ideals. An Empyrean is always forever changed after their Ascent, as they become the collective conscience of what is effectively a civilization. While their original soul remains dominant, their beliefs certainly do not go unaltered. If they were righteous beings before, they now become even moreso, guided by the will of something far greater.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Consuming their power, these souls will flow into the mage by the thousands and will coalesce with their own. This can only be done to those attached to or trusting of the Empyrean in some way, as if it is done to a Justicar&amp;#039;s enemies, the collective conscious of these foes will surely destroy the mage from within. This, then, becomes a betrayal - one that changes the mage for all time to come. Not only does this merge the mage with the power of the sacrificed souls, but it also merges them with their ideals. An Empyrean is always forever changed after their Ascent, as they become the collective conscience of what is effectively a civilization. While their original soul remains dominant, their beliefs certainly do not go unaltered. If they were righteous beings before, they now become even moreso, guided by the will of something far greater.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is unknown what the full powers of the Empyrean are. They become inherently much harder to kill; stronger, faster, more durable, capable of regeneration. Due to their dramatically enhanced natural physical capabilities, their Ordering abilities see massive improvements, as the base-line they enhance is far elevated. Their abilities to manipulate light are enhanced, allowing them to freely generate light however they wish at the expense of minuscule ether. While all mages achieve greatly enhanced capacity for ether upon Ascending, an Empyrean appears to exceed even this, becoming a mage so far beyond the capabilities of other mages that the word fails to properly describe them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is unknown what the full powers of the Empyrean are. They become inherently much harder to kill; stronger, faster, more durable, capable of regeneration. Due to their dramatically enhanced natural physical capabilities, their Ordering abilities see massive improvements, as the base-line they enhance is far elevated. Their abilities to manipulate light are enhanced, allowing them to freely generate light however they wish at the expense of minuscule ether. While all mages achieve greatly enhanced capacity for ether &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;conversion &lt;/ins&gt;upon Ascending, an Empyrean appears to exceed even this, becoming a mage so far beyond the capabilities of other mages that the word fails to properly describe them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of all, an Empyrean now appears to truly master the principle of Creation. No longer confined by the same mortal limitations, the thousands of souls within them allow them to interact with the Divinity of the planar boundary surrounding them, enabling the Empyrean to bend light in a way that manipulates reality. Some would call this &amp;#039;Divine Magic&amp;#039;, the reserve of the Gods. While an Empyrean cannot perform this on the level of a God, it is known that they are able to do it well beyond the capabilities of other mortals, without suffering consequences. This power over Creation allows them to craft masses of light constructs, effectively forging armies of their own.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of all, an Empyrean now appears to truly master the principle of Creation. No longer confined by the same mortal limitations, the thousands of souls within them allow them to interact with the Divinity of the planar boundary surrounding them, enabling the Empyrean to bend light in a way that manipulates reality. Some would call this &amp;#039;Divine Magic&amp;#039;, the reserve of the Gods. While an Empyrean cannot perform this on the level of a God, it is known that they are able to do it well beyond the capabilities of other mortals, without suffering consequences. This power over Creation allows them to craft masses of light constructs, effectively forging armies of their own.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=4223&amp;oldid=prev</id>
		<title>Sovereign at 16:03, 31 August 2022</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=4223&amp;oldid=prev"/>
		<updated>2022-08-31T16:03:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 16:03, 31 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Initiation=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Initiation=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lucence&lt;/del&gt;.gif|frame|The Mark of Lucence]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Eminence&lt;/ins&gt;.gif|frame|The Mark of Lucence]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The initiation process for Lucence is the only one that lasts well beyond the point of acquiring the Mark. It is seen as a trial, inlaid within the Mark by Venadak to challenge those who would seek to bear His divine might, judging their worthiness.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The initiation process for Lucence is the only one that lasts well beyond the point of acquiring the Mark. It is seen as a trial, inlaid within the Mark by Venadak to challenge those who would seek to bear His divine might, judging their worthiness.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Lucence&amp;diff=4221&amp;oldid=prev</id>
		<title>Sovereign: Created page with &quot;Category:Created by Tyranny  frame A shield and a guiding principle, Lucence is the magic of Justicars, who view their path as the road to peace and...&quot;</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Lucence&amp;diff=4221&amp;oldid=prev"/>
		<updated>2022-08-31T16:02:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Created_by_Tyranny&quot; title=&quot;Category:Created by Tyranny&quot;&gt;Category:Created by Tyranny&lt;/a&gt;  &lt;a href=&quot;/index.php/File:Eminence2.jpg&quot; title=&quot;File:Eminence2.jpg&quot;&gt;frame&lt;/a&gt; A shield and a guiding principle, Lucence is the magic of Justicars, who view their path as the road to peace and...&amp;quot;&lt;/p&gt;
&lt;a href=&quot;https://lore.atharen.com/index.php?title=Lucence&amp;amp;diff=4221&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Sovereign</name></author>
		
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