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	<id>https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Reign</id>
	<title>Reign - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Reign"/>
	<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;action=history"/>
	<updated>2026-10-24T17:23:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=5106&amp;oldid=prev</id>
		<title>Sovereign: /* Hellbreaker Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=5106&amp;oldid=prev"/>
		<updated>2024-02-12T22:26:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Hellbreaker Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:26, 12 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l78&quot; &gt;Line 78:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 78:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hellbreaker Abilities===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hellbreaker Abilities===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Incarna&amp;#039;&amp;#039;&amp;#039;: Incarna is the greatest gun of Reign, amassed only by a Hellbreaker. It is an artillery, wielded on the Hellbreaker&amp;#039;s back, which fires a piercing shot so potent that it ruptures through the boundary between Atharen and [[Bel]]. Upon puncturing through, Incarna dominates the mind of a Dreg and forces them to collide through the ruptured grate, flinging them at the Hellbreaker&amp;#039;s designated foe to unleash havoc. Considering Incarna fires not bullets but Dregs themselves, every single usage of the gun can increasingly stack the field in the Hellbreaker&amp;#039;s favor, as they accumulate a small &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;legion &lt;/del&gt;of powerful Dregs determined to serve their will. Though it resembles a multi-barreled industrial artillery gun, Incarna appears as to be alive, its lower section dominated by a homunculi-like mass of twisting limbs, covered in patches of exposed, writhing flesh that all accumulate into the artillery&amp;#039;s six barrels. Incarna can summon one of three primary types of Dregs with every artillery round.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Incarna&amp;#039;&amp;#039;&amp;#039;: Incarna is the greatest gun of Reign, amassed only by a Hellbreaker. It is an artillery, wielded on the Hellbreaker&amp;#039;s back, which fires a piercing shot so potent that it ruptures through the boundary between Atharen and [[Bel]]. Upon puncturing through, Incarna dominates the mind of a Dreg and forces them to collide through the ruptured grate, flinging them at the Hellbreaker&amp;#039;s designated foe to unleash havoc. Considering Incarna fires not bullets but Dregs themselves, every single usage of the gun can increasingly stack the field in the Hellbreaker&amp;#039;s favor, as they accumulate a small &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;retinue &lt;/ins&gt;of powerful Dregs determined to serve their will. Though it resembles a multi-barreled industrial artillery gun, Incarna appears as to be alive, its lower section dominated by a homunculi-like mass of twisting limbs, covered in patches of exposed, writhing flesh that all accumulate into the artillery&amp;#039;s six barrels. Incarna can summon one of three primary types of Dregs with every artillery round.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Tarnag.&amp;#039;&amp;#039; Light Expenditure. Tarnag are the basic Dregs summoned by Incarna: grey-skinned with black wings, crimson eyes and onyx polearms, which extend nearly fifteen feet in length. Tarnag are around eight feet tall, and appear much akin to burly men and women wearing leather armor, though with a hideous, demented array of features and knife-sharp ears. When a Tarnag is first conjured by Incarna, it will land on its target with homing precision, meeting the ground with a crushing collision that can rip through stone buildings. Once conjured, the Tarnag will wield its polearm with incredible skill, pursuing the Hellbreaker&amp;#039;s enemies until the moment it is resoundingly slain.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Tarnag.&amp;#039;&amp;#039; Light Expenditure. Tarnag are the basic Dregs summoned by Incarna: grey-skinned with black wings, crimson eyes and onyx polearms, which extend nearly fifteen feet in length. Tarnag are around eight feet tall, and appear much akin to burly men and women wearing leather armor, though with a hideous, demented array of features and knife-sharp ears. When a Tarnag is first conjured by Incarna, it will land on its target with homing precision, meeting the ground with a crushing collision that can rip through stone buildings. Once conjured, the Tarnag will wield its polearm with incredible skill, pursuing the Hellbreaker&amp;#039;s enemies until the moment it is resoundingly slain.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=5105&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=5105&amp;oldid=prev"/>
		<updated>2024-02-12T22:07:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:07, 12 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot; &gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Bloodletter.&amp;#039;&amp;#039; A pump-action shotgun, Bloodletter appears as a bronze, iron-cast gun surrounded by coils of spiked barb-wire, with its forearm swishing with every pump between its wide-spraying shots. The more damage inflicted by Bloodletter in a battle, the more the mouth of the gun will begin to bleed, until it is hemorrhaging what appears like liters of ichor onto the ground. Bloodletter is unlocked at Journeyman, and can be wielded with the ability &amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Bloodletter.&amp;#039;&amp;#039; A pump-action shotgun, Bloodletter appears as a bronze, iron-cast gun surrounded by coils of spiked barb-wire, with its forearm swishing with every pump between its wide-spraying shots. The more damage inflicted by Bloodletter in a battle, the more the mouth of the gun will begin to bleed, until it is hemorrhaging what appears like liters of ichor onto the ground. Bloodletter is unlocked at Journeyman, and can be wielded with the ability &amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Maligner&amp;#039;&amp;#039;. Maligner is a Gatling-gun, with a bland, almost cast-iron like frame that appears to be covered with bony spikes, decorated by gore and viscera. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It is &lt;/del&gt;handle is a rusted bronze-green, with the gun being large and heavy enough that only the strong can even wield it with both hands. At the mouth of the gun is sixteen barrels, all of which firing individually but at a rapid pace, bullets seeming to exit from barrels nearly at random as the face of the gun is lit with rapid, successive shots. Maligner is unlocked at Journeyman, and can be wielded with the abilities &amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Maligner&amp;#039;&amp;#039;. Maligner is a Gatling-gun, with a bland, almost cast-iron like frame that appears to be covered with bony spikes, decorated by gore and viscera. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Its &lt;/ins&gt;handle is a rusted bronze-green, with the gun being large and heavy enough that only the strong can even wield it with both hands. At the mouth of the gun is sixteen barrels, all of which firing individually but at a rapid pace, bullets seeming to exit from barrels nearly at random as the face of the gun is lit with rapid, successive shots. Maligner is unlocked at Journeyman, and can be wielded with the abilities &amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Unmaker&amp;#039;&amp;#039;. Unmaker is often mistaken for some sort of polearm, as it is unbelievably long, resembling the proboscis of a mosquito but extended out around nine feet in length. It is a simple void of a gun, black, long and sleek, without many distinct or defining characteristics. As every shot prepares to fire from its mouth, Unmaker&amp;#039;s barrel lights up a hot white, whistling loudly as sound itself begins to bend. Unmaker is unlocked at Expert, and can be wielded with the ability &amp;#039;&amp;#039;The Rail&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Unmaker&amp;#039;&amp;#039;. Unmaker is often mistaken for some sort of polearm, as it is unbelievably long, resembling the proboscis of a mosquito but extended out around nine feet in length. It is a simple void of a gun, black, long and sleek, without many distinct or defining characteristics. As every shot prepares to fire from its mouth, Unmaker&amp;#039;s barrel lights up a hot white, whistling loudly as sound itself begins to bend. Unmaker is unlocked at Expert, and can be wielded with the ability &amp;#039;&amp;#039;The Rail&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=5104&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=5104&amp;oldid=prev"/>
		<updated>2024-02-12T22:06:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:06, 12 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Purifier.&amp;#039;&amp;#039; Purifier is a flamethrower. It forges a dense &amp;#039;backpack&amp;#039;-like container on the back of the Kingmaker, which is black and deteriorated in appearance. Though foggy, there appears to be a mangled amalgamation of flesh within the container, culminating in a suctioned mouth that leads into a long brown, extendable tube. At the end of that tube is a lengthy white barrel and a gilded golden muzzle, covered in ash. Whenever Purifier is pouring out flame, the tube appears almost like a bioluminescent capillary, a golden light radiating from within to reveal odd, flesh-like contents inside of the tube. Purifier is unlocked at Apprentice, and can be wielded with the abilities &amp;#039;&amp;#039;Deterge&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Pyromania&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Purifier.&amp;#039;&amp;#039; Purifier is a flamethrower. It forges a dense &amp;#039;backpack&amp;#039;-like container on the back of the Kingmaker, which is black and deteriorated in appearance. Though foggy, there appears to be a mangled amalgamation of flesh within the container, culminating in a suctioned mouth that leads into a long brown, extendable tube. At the end of that tube is a lengthy white barrel and a gilded golden muzzle, covered in ash. Whenever Purifier is pouring out flame, the tube appears almost like a bioluminescent capillary, a golden light radiating from within to reveal odd, flesh-like contents inside of the tube. Purifier is unlocked at Apprentice, and can be wielded with the abilities &amp;#039;&amp;#039;Deterge&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Pyromania&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Bloodletter.&amp;#039;&amp;#039; A pump-action shotgun, Bloodletter appears as a bronze, iron-cast gun surrounded by coils of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;sparked &lt;/del&gt;barb-wire, with its forearm swishing with every pump between its wide-spraying shots. The more damage inflicted by Bloodletter in a battle, the more the mouth of the gun will begin to bleed, until it is hemorrhaging what appears like liters of ichor onto the ground. Bloodletter is unlocked at Journeyman, and can be wielded with the ability &amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Bloodletter.&amp;#039;&amp;#039; A pump-action shotgun, Bloodletter appears as a bronze, iron-cast gun surrounded by coils of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;spiked &lt;/ins&gt;barb-wire, with its forearm swishing with every pump between its wide-spraying shots. The more damage inflicted by Bloodletter in a battle, the more the mouth of the gun will begin to bleed, until it is hemorrhaging what appears like liters of ichor onto the ground. Bloodletter is unlocked at Journeyman, and can be wielded with the ability &amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Maligner&amp;#039;&amp;#039;. Maligner is a Gatling-gun, with a bland, almost cast-iron like frame that appears to be covered with bony spikes, decorated by gore and viscera. It is handle is a rusted bronze-green, with the gun being large and heavy enough that only the strong can even wield it with both hands. At the mouth of the gun is sixteen barrels, all of which firing individually but at a rapid pace, bullets seeming to exit from barrels nearly at random as the face of the gun is lit with rapid, successive shots. Maligner is unlocked at Journeyman, and can be wielded with the abilities &amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Maligner&amp;#039;&amp;#039;. Maligner is a Gatling-gun, with a bland, almost cast-iron like frame that appears to be covered with bony spikes, decorated by gore and viscera. It is handle is a rusted bronze-green, with the gun being large and heavy enough that only the strong can even wield it with both hands. At the mouth of the gun is sixteen barrels, all of which firing individually but at a rapid pace, bullets seeming to exit from barrels nearly at random as the face of the gun is lit with rapid, successive shots. Maligner is unlocked at Journeyman, and can be wielded with the abilities &amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=5103&amp;oldid=prev</id>
		<title>Sovereign: /* Overstepping */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=5103&amp;oldid=prev"/>
		<updated>2024-02-12T22:03:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overstepping&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:03, 12 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Severe&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Severe&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ideation:&amp;#039;&amp;#039;&amp;#039; Ideation is a very lethal penalty, though it can be survived. This backlash against the overuse of Reign causes the Kingmaker to become fixated on their demise, descending into a suicidal mania where all they can envision is hundreds of violent iterations of their own death. Ideation can last a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;week &lt;/del&gt;or even longer, and during Ideation&amp;#039;s subversion of the Kingmaker&amp;#039;s mind, all bullets fired from any gun (Reign or otherwise) will immediately reverse towards the mage, potentially killing them outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ideation:&amp;#039;&amp;#039;&amp;#039; Ideation is a very lethal penalty, though it can be survived. This backlash against the overuse of Reign causes the Kingmaker to become fixated on their demise, descending into a suicidal mania where all they can envision is hundreds of violent iterations of their own death. Ideation can last a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;month &lt;/ins&gt;or even longer, and during Ideation&amp;#039;s subversion of the Kingmaker&amp;#039;s mind, all bullets fired from any gun (Reign or otherwise) will immediately reverse towards the mage, potentially killing them outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mutations==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mutations==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=5102&amp;oldid=prev</id>
		<title>Sovereign: /* Overstepping */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=5102&amp;oldid=prev"/>
		<updated>2024-02-12T22:02:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Overstepping&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 22:02, 12 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l29&quot; &gt;Line 29:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Severe&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Severe&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ideation:&amp;#039;&amp;#039;&amp;#039; Ideation is a very lethal penalty, though it can be survived. This backlash against the overuse of Reign causes the Kingmaker to become fixated on their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;own death&lt;/del&gt;, descending into a suicidal mania where all they can envision is hundreds of violent iterations of their own death. Ideation can last a week or even longer, and during Ideation&amp;#039;s subversion of the Kingmaker&amp;#039;s mind, all bullets fired from any gun (Reign or otherwise) will immediately reverse towards the mage, potentially killing them outright.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Ideation:&amp;#039;&amp;#039;&amp;#039; Ideation is a very lethal penalty, though it can be survived. This backlash against the overuse of Reign causes the Kingmaker to become fixated on their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;demise&lt;/ins&gt;, descending into a suicidal mania where all they can envision is hundreds of violent iterations of their own death. Ideation can last a week or even longer, and during Ideation&amp;#039;s subversion of the Kingmaker&amp;#039;s mind, all bullets fired from any gun (Reign or otherwise) will immediately reverse towards the mage, potentially killing them outright.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mutations==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mutations==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=4894&amp;oldid=prev</id>
		<title>Sovereign: /* Notes */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=4894&amp;oldid=prev"/>
		<updated>2022-12-22T03:56:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:56, 22 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l114&quot; &gt;Line 114:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This magic does not yet exist in-character.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* This magic does not yet exist in-character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Reign&amp;#039;s bullets do not phase through physical objects. While they are ethereal, they take on a tangible, physical form during their transition between the cartridge to the barrel.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reign&amp;#039;s bullets, save for those fired from Unmaker, generally do not move through the air much more quickly than arrows.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Reign&amp;#039;s bullets, save for those fired from Unmaker, generally do not move through the air much more quickly than arrows.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=4893&amp;oldid=prev</id>
		<title>Sovereign: /* Concepts */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=4893&amp;oldid=prev"/>
		<updated>2022-12-22T03:45:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Concepts&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:45, 22 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Concepts===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Concepts===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Guncrown:&amp;#039;&amp;#039;&amp;#039; Reign is unique among all magics in that it is the only magic with a split Mark of Control: one half is the image of a tattooed bandolier of bullets that runs laterally across both sides of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;left &lt;/del&gt;hand and through the palm, while the other is the image of a tattooed crown of thorns that wraps horizontally around the center of the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right &lt;/del&gt;palm. Both of these markers are considered the two halves of the Guncrown, the axis through which Reign creates and manages the elements of the magic. When the magic is in use, both of these symbols will flow with a molten-like mixture of the color gold (the bandolier) and red (the crown of thorns).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Guncrown:&amp;#039;&amp;#039;&amp;#039; Reign is unique among all magics in that it is the only magic with a split Mark of Control: one half is the image of a tattooed bandolier of bullets that runs laterally across both sides of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;non-dominant &lt;/ins&gt;hand and through the palm, while the other is the image of a tattooed crown of thorns that wraps horizontally around the center of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dominant &lt;/ins&gt;palm. Both of these markers are considered the two halves of the Guncrown, the axis through which Reign creates and manages the elements of the magic. When the magic is in use, both of these symbols will flow with a molten-like mixture of the color gold (the bandolier) and red (the crown of thorns).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gunbelt:&amp;#039;&amp;#039;&amp;#039; The bullet-bandolier can forge bullets in the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;left &lt;/del&gt;hand, which can then be loaded or reloaded into the Kingmaker&amp;#039;s gun. Reloading is not required, but by reloading the Kingmaker will significantly reduce the ethereal cost of bullets, shells, rockets or other fuel for Reign&amp;#039;s abilities, overall considerably increasing the magic&amp;#039;s efficiency.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gunbelt:&amp;#039;&amp;#039;&amp;#039; The bullet-bandolier can forge bullets in the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;non-dominant &lt;/ins&gt;hand, which can then be loaded or reloaded into the Kingmaker&amp;#039;s gun. Reloading is not required, but by reloading the Kingmaker will significantly reduce the ethereal cost of bullets, shells, rockets or other fuel for Reign&amp;#039;s abilities, overall considerably increasing the magic&amp;#039;s efficiency.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bloodwelt:&amp;#039;&amp;#039;&amp;#039; Each time a gun is created or reshaped in the Kingmaker&amp;#039;s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;right &lt;/del&gt;hand, they can choose to squeeze the gun tightly against their palm, which will trigger the crown of thorns to bloody the palm with barbs. As the mage bleeds, their blood will flow along the barrel of the gun, feeding the weapon with sustenance. All bullets fired by a properly blood-fed gun will splinter into shrapnel shards upon impact, greatly increasing their ability to inflict wide-scale harm.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bloodwelt:&amp;#039;&amp;#039;&amp;#039; Each time a gun is created or reshaped in the Kingmaker&amp;#039;s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dominant &lt;/ins&gt;hand, they can choose to squeeze the gun tightly against their palm, which will trigger the crown of thorns to bloody the palm with barbs. As the mage bleeds, their blood will flow along the barrel of the gun, feeding the weapon with sustenance. All bullets fired by a properly blood-fed gun will splinter into shrapnel shards upon impact, greatly increasing their ability to inflict wide-scale harm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Initiation=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Initiation=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=4892&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=4892&amp;oldid=prev"/>
		<updated>2022-12-22T03:42:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:42, 22 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Amass&amp;#039;&amp;#039;&amp;#039;: Novice. Within the hand that wields the crown of thorns, Amass allows the Kingmaker to form their initial weapon, a process performed by creating a &amp;quot;cast&amp;quot; (or shape) with ether and having the Mark of Control&amp;#039;s will flow through it, with the crown of thorns as a conduit. At Novice and when the Kingmaker is first inducted into the magic, Amass can only create Specter, a set of dual-revolvers that will form in each hand and provide the basic functionality of the magic Reign. Though Amass enables the Kingmaker to form an unlocked weapon, only by learning the firing ability can the Kingmaker actually use the gun. Amass enables the creation of six total weapons:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Amass&amp;#039;&amp;#039;&amp;#039;: Novice. Within the hand that wields the crown of thorns, Amass allows the Kingmaker to form their initial weapon, a process performed by creating a &amp;quot;cast&amp;quot; (or shape) with ether and having the Mark of Control&amp;#039;s will flow through it, with the crown of thorns as a conduit. At Novice and when the Kingmaker is first inducted into the magic, Amass can only create Specter, a set of dual-revolvers that will form in each hand and provide the basic functionality of the magic Reign. Though Amass enables the Kingmaker to form an unlocked weapon, only by learning the firing ability can the Kingmaker actually use the gun. Amass enables the creation of six total weapons:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Specter. Dual-revolvers, Specter&amp;#039;s two arms appear as rusted red revolvers with a black handle, with a skeletal face wearing a battered bronze crown on both sides. This weapon is meant to provide general use, including dueling and short to medium-range combat. Specter is unlocked at Novice, and can be wielded with the abilities &amp;#039;&amp;#039;Avenge&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Stagger&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Leaden Vortex&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Specter.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;Dual-revolvers, Specter&amp;#039;s two arms appear as rusted red revolvers with a black handle, with a skeletal face wearing a battered bronze crown on both sides. This weapon is meant to provide general use, including dueling and short to medium-range combat. Specter is unlocked at Novice, and can be wielded with the abilities &amp;#039;&amp;#039;Avenge&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Stagger&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Leaden Vortex&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Purifier. Purifier is a flamethrower. It forges a dense &amp;#039;backpack&amp;#039;-like container on the back of the Kingmaker, which is black and deteriorated in appearance. Though foggy, there appears to be a mangled amalgamation of flesh within the container, culminating in a suctioned mouth that leads into a long brown, extendable tube. At the end of that tube is a lengthy white barrel and a gilded golden muzzle, covered in ash. Whenever Purifier is pouring out flame, the tube appears almost like a bioluminescent capillary, a golden light radiating from within to reveal odd, flesh-like contents inside of the tube. Purifier is unlocked at Apprentice, and can be wielded with the abilities &amp;#039;&amp;#039;Deterge&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Pyromania&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Purifier.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;Purifier is a flamethrower. It forges a dense &amp;#039;backpack&amp;#039;-like container on the back of the Kingmaker, which is black and deteriorated in appearance. Though foggy, there appears to be a mangled amalgamation of flesh within the container, culminating in a suctioned mouth that leads into a long brown, extendable tube. At the end of that tube is a lengthy white barrel and a gilded golden muzzle, covered in ash. Whenever Purifier is pouring out flame, the tube appears almost like a bioluminescent capillary, a golden light radiating from within to reveal odd, flesh-like contents inside of the tube. Purifier is unlocked at Apprentice, and can be wielded with the abilities &amp;#039;&amp;#039;Deterge&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Pyromania&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Bloodletter. A pump-action shotgun, Bloodletter appears as a bronze, iron-cast gun surrounded by coils of sparked barb-wire, with its forearm swishing with every pump between its wide-spraying shots. The more damage inflicted by Bloodletter in a battle, the more the mouth of the gun will begin to bleed, until it is hemorrhaging what appears like liters of ichor onto the ground. Bloodletter is unlocked at Journeyman, and can be wielded with the ability &amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Bloodletter.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;A pump-action shotgun, Bloodletter appears as a bronze, iron-cast gun surrounded by coils of sparked barb-wire, with its forearm swishing with every pump between its wide-spraying shots. The more damage inflicted by Bloodletter in a battle, the more the mouth of the gun will begin to bleed, until it is hemorrhaging what appears like liters of ichor onto the ground. Bloodletter is unlocked at Journeyman, and can be wielded with the ability &amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Maligner. Maligner is a Gatling-gun, with a bland, almost cast-iron like frame that appears to be covered with bony spikes, decorated by gore and viscera. It is handle is a rusted bronze-green, with the gun being large and heavy enough that only the strong can even wield it with both hands. At the mouth of the gun is sixteen barrels, all of which firing individually but at a rapid pace, bullets seeming to exit from barrels nearly at random as the face of the gun is lit with rapid, successive shots. Maligner is unlocked at Journeyman, and can be wielded with the abilities &amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Maligner&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;. Maligner is a Gatling-gun, with a bland, almost cast-iron like frame that appears to be covered with bony spikes, decorated by gore and viscera. It is handle is a rusted bronze-green, with the gun being large and heavy enough that only the strong can even wield it with both hands. At the mouth of the gun is sixteen barrels, all of which firing individually but at a rapid pace, bullets seeming to exit from barrels nearly at random as the face of the gun is lit with rapid, successive shots. Maligner is unlocked at Journeyman, and can be wielded with the abilities &amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unmaker. Unmaker is often mistaken for some sort of polearm, as it is unbelievably long, resembling the proboscis of a mosquito but extended out around nine feet in length. It is a simple void of a gun, black, long and sleek, without many distinct or defining characteristics. As every shot prepares to fire from its mouth, Unmaker&amp;#039;s barrel lights up a hot white, whistling loudly as sound itself begins to bend. Unmaker is unlocked at Expert, and can be wielded with the ability &amp;#039;&amp;#039;The Rail&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Unmaker&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;. Unmaker is often mistaken for some sort of polearm, as it is unbelievably long, resembling the proboscis of a mosquito but extended out around nine feet in length. It is a simple void of a gun, black, long and sleek, without many distinct or defining characteristics. As every shot prepares to fire from its mouth, Unmaker&amp;#039;s barrel lights up a hot white, whistling loudly as sound itself begins to bend. Unmaker is unlocked at Expert, and can be wielded with the ability &amp;#039;&amp;#039;The Rail&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Magnate. A cannon, Magnate wields the distinct appearance of a hollowed out bone, with the barrel appearing to be an open port where the sponge and marrow once existed. As Magnate prepares to fire, the vestigial remnants of that marrow smoke and blaze, and the bony cannon produces a roasted, meat-like scent. Magnate is unlocked at Expert, and can be wielded with the ability &amp;#039;&amp;#039;Calamity&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Magnate&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;. A cannon, Magnate wields the distinct appearance of a hollowed out bone, with the barrel appearing to be an open port where the sponge and marrow once existed. As Magnate prepares to fire, the vestigial remnants of that marrow smoke and blaze, and the bony cannon produces a roasted, meat-like scent. Magnate is unlocked at Expert, and can be wielded with the ability &amp;#039;&amp;#039;Calamity&amp;#039;&amp;#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Avenge&amp;#039;&amp;#039;&amp;#039;: Novice. Avenge is the generic firing ability of Specter, enabling the Kingmaker to form bullets within the chamber of both revolvers to be fired at will. Considering each half of Specter can fire roughly every two seconds, the Kingmaker is frequently using Avenge, though each usage of this ability harnesses a truly insignificant amount of ether. Each bullet fired from Specter is a high-caliber, high-piercing ethereal round, exploding with red energy on impact and traveling a straight, medium distance of roughly a hundred meters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Avenge&amp;#039;&amp;#039;&amp;#039;: Novice. Avenge is the generic firing ability of Specter, enabling the Kingmaker to form bullets within the chamber of both revolvers to be fired at will. Considering each half of Specter can fire roughly every two seconds, the Kingmaker is frequently using Avenge, though each usage of this ability harnesses a truly insignificant amount of ether. Each bullet fired from Specter is a high-caliber, high-piercing ethereal round, exploding with red energy on impact and traveling a straight, medium distance of roughly a hundred meters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=4891&amp;oldid=prev</id>
		<title>Sovereign: /* Concepts */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=4891&amp;oldid=prev"/>
		<updated>2022-12-22T03:41:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Concepts&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 03:41, 22 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Concepts===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Concepts===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Guncrown:&amp;#039;&amp;#039;&amp;#039; Reign is unique among all magics in that it is the only magic with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;two Marks &lt;/del&gt;of Control: one is the image of a tattooed bandolier of bullets that runs laterally across both sides of the left hand and through the palm, while the other is the image of a tattooed crown of thorns that wraps horizontally around the center of the right palm. Both of these markers are considered the two halves of the Guncrown, the axis through which Reign creates and manages the elements of the magic. When the magic is in use, both of these symbols will flow with a molten-like mixture of the color gold (the bandolier) and red (the crown of thorns).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Guncrown:&amp;#039;&amp;#039;&amp;#039; Reign is unique among all magics in that it is the only magic with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a split Mark &lt;/ins&gt;of Control: one &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;half &lt;/ins&gt;is the image of a tattooed bandolier of bullets that runs laterally across both sides of the left hand and through the palm, while the other is the image of a tattooed crown of thorns that wraps horizontally around the center of the right palm. Both of these markers are considered the two halves of the Guncrown, the axis through which Reign creates and manages the elements of the magic. When the magic is in use, both of these symbols will flow with a molten-like mixture of the color gold (the bandolier) and red (the crown of thorns).  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gunbelt:&amp;#039;&amp;#039;&amp;#039; The bullet-bandolier can forge bullets in the left hand, which can then be loaded or reloaded into the Kingmaker&amp;#039;s gun. Reloading is not required, but by reloading the Kingmaker will significantly reduce the ethereal cost of bullets, shells, rockets or other fuel for Reign&amp;#039;s abilities, overall considerably increasing the magic&amp;#039;s efficiency.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Gunbelt:&amp;#039;&amp;#039;&amp;#039; The bullet-bandolier can forge bullets in the left hand, which can then be loaded or reloaded into the Kingmaker&amp;#039;s gun. Reloading is not required, but by reloading the Kingmaker will significantly reduce the ethereal cost of bullets, shells, rockets or other fuel for Reign&amp;#039;s abilities, overall considerably increasing the magic&amp;#039;s efficiency.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Reign&amp;diff=4890&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Reign&amp;diff=4890&amp;oldid=prev"/>
		<updated>2022-12-21T23:33:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:33, 21 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot; &gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;&amp;#039;: Journeyman. Bloodspray is the ability used to generate bullets for and fire Bloodletter. Rather than slugs or high-caliber munitions, Bloodletter — a shotgun — fires bladed, shrapnel-like shards that dice and eviscerate as they scrape or impact. Every organic area impacted or sliced with one of Bloodletter&amp;#039;s fragmented bullets will begin to swell into a red bulb, which will burgeon and engorge until it bursts, imploding the surrounding area in a deep red paste of flesh, blood and viscera. Bloodletter must be reloaded after every shot, though reloading the gun only requires pulling back on its forearm-pump, and does not infer the benefits of &amp;#039;&amp;#039;Gunbelt&amp;#039;&amp;#039; without individually loading in each ethereal cartridge. Considering Bloodletter&amp;#039;s ability to inflict heavy damage in a short-range spray, it is the chosen arm in dealing with large, durable targets. Importantly, Bloodwelt increases the overall number and cutting power of Bloodspray&amp;#039;s shards.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bloodspray&amp;#039;&amp;#039;&amp;#039;: Journeyman. Bloodspray is the ability used to generate bullets for and fire Bloodletter. Rather than slugs or high-caliber munitions, Bloodletter — a shotgun — fires bladed, shrapnel-like shards that dice and eviscerate as they scrape or impact. Every organic area impacted or sliced with one of Bloodletter&amp;#039;s fragmented bullets will begin to swell into a red bulb, which will burgeon and engorge until it bursts, imploding the surrounding area in a deep red paste of flesh, blood and viscera. Bloodletter must be reloaded after every shot, though reloading the gun only requires pulling back on its forearm-pump, and does not infer the benefits of &amp;#039;&amp;#039;Gunbelt&amp;#039;&amp;#039; without individually loading in each ethereal cartridge. Considering Bloodletter&amp;#039;s ability to inflict heavy damage in a short-range spray, it is the chosen arm in dealing with large, durable targets. Importantly, Bloodwelt increases the overall number and cutting power of Bloodspray&amp;#039;s shards.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Armament&amp;#039;&amp;#039;&amp;#039;: Journeyman. Armament is among the few abilities of Reign not associated with a specific gun. Instead, the Reign mage may form Armament within one of their hands whether or not they have Amassed a weapon at all, and for a mild expenditure of ether. Armament is an explosive projectile &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-- &lt;/del&gt;a dark, jagged ethereal shard that shifts with the appearance of dark spines across its length. Upon being flung and impacting the ground, it will explode outward, unleashing incredible kinetic force roughly ten to fifteen feet around the impact site, as well as shrapnel that will fling outward in all directions.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Armament&amp;#039;&amp;#039;&amp;#039;: Journeyman. Armament is among the few abilities of Reign not associated with a specific gun. Instead, the Reign mage may form Armament within one of their hands whether or not they have Amassed a weapon at all, and for a mild expenditure of ether. Armament is an explosive projectile &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;— &lt;/ins&gt;a dark, jagged ethereal shard that shifts with the appearance of dark spines across its length. Upon being flung and impacting the ground, it will explode outward, unleashing incredible kinetic force roughly ten to fifteen feet around the impact site, as well as shrapnel that will fling outward in all directions.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039;&amp;#039;: Journeyman. Leadtide is the firing ability for &amp;#039;&amp;#039;Maligner&amp;#039;&amp;#039;, the Kingmaker&amp;#039;s Gatling gun. Rather than holding any sort of trigger, Maligner is fired by revving up a lever that sits on the back of the gun, winding it roughly two times in order to produce enough of a stimulus for the chambers to be filled with ethereal bullets. Leadtide fires roughly sixty bullets every four seconds, with Maligner becoming afflicted by heavy recoil as it fires, which only increases the longer it is channeled for. In order to stop firing, the Kingmaker must lift the lever back up, or they must lose physical contact with the gun. If neither of these occur, Maligner will continue to sap the Kingmaker&amp;#039;s ether and will fire ceaselessly until deep into Overstepping, if unchecked.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Leadtide&amp;#039;&amp;#039;&amp;#039;: Journeyman. Leadtide is the firing ability for &amp;#039;&amp;#039;Maligner&amp;#039;&amp;#039;, the Kingmaker&amp;#039;s Gatling gun. Rather than holding any sort of trigger, Maligner is fired by revving up a lever that sits on the back of the gun, winding it roughly two times in order to produce enough of a stimulus for the chambers to be filled with ethereal bullets. Leadtide fires roughly sixty bullets every four seconds, with Maligner becoming afflicted by heavy recoil as it fires, which only increases the longer it is channeled for. In order to stop firing, the Kingmaker must lift the lever back up, or they must lose physical contact with the gun. If neither of these occur, Maligner will continue to sap the Kingmaker&amp;#039;s ether and will fire ceaselessly until deep into Overstepping, if unchecked.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot; &gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;&amp;#039;: Master. Bulletreign appears surprisingly mundane for a master ability, though in practice it is incredibly lethal. Maligner will be steeped in a red glow that dances across every shadow and contour and appears to afflict the veins and eyes of the mage wielding it with a crimson-colored madness. Revving up the gun thrice, it will lose all form of regulation, its barrels extending roughly a foot longer to reveal hundreds of thin, red-ethereal barrels. In an instant, Maligner will suddenly begin to fire, raining hell upon the field as it unleashes roughly two hundred bullets every second for a minute, which cleave through bodies and leave a total massacre in their wake. Bulletreign is capable of killing hundreds of people with ease, decimating them to the point where all they leave behind is often a red, liquid haze.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bulletreign&amp;#039;&amp;#039;&amp;#039;: Master. Bulletreign appears surprisingly mundane for a master ability, though in practice it is incredibly lethal. Maligner will be steeped in a red glow that dances across every shadow and contour and appears to afflict the veins and eyes of the mage wielding it with a crimson-colored madness. Revving up the gun thrice, it will lose all form of regulation, its barrels extending roughly a foot longer to reveal hundreds of thin, red-ethereal barrels. In an instant, Maligner will suddenly begin to fire, raining hell upon the field as it unleashes roughly two hundred bullets every second for a minute, which cleave through bodies and leave a total massacre in their wake. Bulletreign is capable of killing hundreds of people with ease, decimating them to the point where all they leave behind is often a red, liquid haze.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Overreign&amp;#039;&amp;#039;&amp;#039;: Master. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;WIP&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Merge &lt;/del&gt;all guns into a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;massive laser&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cannon&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;held &lt;/del&gt;by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;both hands &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;able &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dismantle nearly all matter&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Overreign&amp;#039;&amp;#039;&amp;#039;: Master. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overreign brings all of the Kingmaker&amp;#039;s six guns into one, forging a weighty amalgamation that the Reign mage may very well be unlikely to be able to carry, instead serving them as a mount&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Overreign, which really is just distinctively &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;six &lt;/ins&gt;guns &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mashed &lt;/ins&gt;into &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;one, does not need to be carried; it is controlled, suspended and turned by the Kingmaker&amp;#039;s mind. The barrel of the gun appears to be Magnate, but enlarged and fused with the faces of the other armaments, which revolve around Magnate and offer it a decorative metal casing as they surround its circumference. When Overreign is ready to fire, Magnate&amp;#039;s familiar turbine-like flame will appear but as &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;chromatic, multi&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;colored shade. After roughly a second of accumulating energy, Overreign will unleash a beam of imperceptible force, dismantling any material it comes into contact with&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;unmarred &lt;/ins&gt;by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;physical boundaries &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;truly only stoppable by a Master Oathkeeper. Overreign&amp;#039;s beam — which roughly has the circumference of a cylindrical bale of hay — extends up to a thousand feet, and will continue to release to the moderate drainage of ether until the Kingmaker wills it &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stop&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hellbreaker Abilities===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Hellbreaker Abilities===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
</feed>