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	<id>https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Remnant</id>
	<title>Remnant - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://lore.atharen.com/index.php?action=history&amp;feed=atom&amp;title=Remnant"/>
	<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;action=history"/>
	<updated>2026-10-24T21:52:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4707&amp;oldid=prev</id>
		<title>Sovereign: /* Ascension: The Duality */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4707&amp;oldid=prev"/>
		<updated>2022-12-02T23:20:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ascension: The Duality&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:20, 2 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l107&quot; &gt;Line 107:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 107:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Ascension: The Duality=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Ascension: The Duality=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the most central point of Reverie, there is a great tree: the Calus, a yew that stands seven kilometers tall, its branches expanding outward miles and miles. Once a dreamer leaves a Dreamscape, one of Reverie&amp;#039;s many microcosms, the image of the Calus becomes immediately viewable. The tree has dark bark and crimson red leaves, and at its foot &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;the entrance to the Abstract Realm, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Kyrikain&amp;#039;s personal sanctum&lt;/del&gt;. For most who somehow lucidly wander through Reverie, the Calus is an inaccessible mystery. For a Dreamwalker and for an Abyssal, it is the place in which they are born. x&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the most central point of Reverie, there is a great tree: the Calus, a yew that stands seven kilometers tall, its branches expanding outward miles and miles. Once a dreamer leaves a Dreamscape, one of Reverie&amp;#039;s many microcosms, the image of the Calus becomes immediately viewable. The tree has dark bark and crimson red leaves, and at its foot &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lies a pale white ruin: broken towers and a tattered, descending stairwell, which serves as &lt;/ins&gt;the entrance to the Abstract Realm, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the foundry where dreams and nightmares are formed&lt;/ins&gt;. For most who somehow lucidly wander through Reverie, the Calus is an inaccessible mystery. For a Dreamwalker and for an Abyssal, it is the place in which they are born. x&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For more information, see: [[The Ascendant]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For more information, see: [[The Ascendant]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4706&amp;oldid=prev</id>
		<title>Sovereign: /* Ascension: The Duality */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4706&amp;oldid=prev"/>
		<updated>2022-12-02T23:19:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Ascension: The Duality&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 23:19, 2 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l107&quot; &gt;Line 107:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 107:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Ascension: The Duality=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Ascension: The Duality=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There are two&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;branching Ascensions within Remnant&lt;/del&gt;: the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dreamwalker&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Abyssal&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Unfortunately for magical scholars chronicling these paradigms&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;due to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more subtle nature &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Remnant&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few Ascended magi tend &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;make their status known&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often opting to conceal their true state &lt;/del&gt;through the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mask&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There have only been &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;few known Ascended Remnomancers in history, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;while some vague information around them has been chronicled&lt;/del&gt;, it is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;often considered too unreliable to speak as apparent fact&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;At the most central point of Reverie&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;there is a great tree&lt;/ins&gt;: the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Calus, a yew that stands seven kilometers tall&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;its branches expanding outward miles &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;miles&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Once a dreamer leaves a Dreamscape, one of Reverie&amp;#039;s many microcosms&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;image &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Calus becomes immediately viewable. The tree has dark bark and crimson red leaves&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and at its foot is the entrance &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Abstract Realm&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kyrikain&amp;#039;s personal sanctum. For most who somehow lucidly wander &lt;/ins&gt;through &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Reverie, &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Calus is an inaccessible mystery&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;For &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Dreamwalker &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for an Abyssal&lt;/ins&gt;, it is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the place in which they are born&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;x&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For more information, see: [[The Ascendant]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For more information, see: [[The Ascendant]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4695&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4695&amp;oldid=prev"/>
		<updated>2022-12-02T20:57:36Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:57, 2 December 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot; &gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Mask&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. As one learns to harness dreams and memories for the sake of illusion, the Mask becomes available to the Remnomancer, allowing them to project memory onto physical reality. The Mask is, in many ways, quite limited, but it is also rather incredible. This ability allows the Remnomancer to wield their mnemonic traces as a boon to themselves, masking their present being with a projected self from the past. This can alter their appearance and even rekindle past physicality and health, and while it is active, only infers a very slight, passive drain from the mage that does not exceed one&amp;#039;s natural management of radioether. This means it is not capable of inflicting Overstepping on its own, but Masking can make recovery slower, and can prevent Magithermal Entropy from being lowered as quickly. An elderly Remnomancer can appear as and effectively &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a healthy, strong young man through the Mask, and can even mask Mutations in doing so. As a drawback, overstepping results in the Mask dwindling and eventually fully receding, marginally losing effect from Light to Severe Overstepping.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Mask&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. As one learns to harness dreams and memories for the sake of illusion, the Mask becomes available to the Remnomancer, allowing them to project memory onto physical reality. The Mask is, in many ways, quite limited, but it is also rather incredible. This ability allows the Remnomancer to wield their mnemonic traces as a boon to themselves, masking their present being with a projected self from the past. This can alter their appearance and even rekindle past physicality and health, and while it is active, only infers a very slight, passive drain from the mage that does not exceed one&amp;#039;s natural management of radioether. This means it is not capable of inflicting Overstepping on its own, but Masking can make recovery slower, and can prevent Magithermal Entropy from being lowered as quickly. An elderly Remnomancer can appear as and effectively &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a healthy, strong young man through the Mask, and can even mask Mutations in doing so. As a drawback, overstepping results in the Mask dwindling and eventually fully receding, marginally losing effect from Light to Severe Overstepping.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Glamour&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Alter &lt;/del&gt;the Mask. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Work in progress&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Glamour&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Glamour allows &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Remnomancer to tweak the Mask, enabling them to adjust its characteristics to allow for a greater variety of tangible illusions. At first, this means that a Remnomancer can only adjust moderate details of their &lt;/ins&gt;Mask&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, perhaps changing their hair or eye color, but through time Glamour&amp;#039;s potency may be expanded through increased training and frequency of use. After significant experimentation is performed, Glamour may be used to sculpt faces, add or remove hair to substantial degrees, and change skin tone and voice quality&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Due to the complexity of creating adequate imitations of the characteristics of other sexes or sentient races, a Remnomancer cannot construct a convincing disguise regarding those two classifications until Master. Additionally, all comprehensive disguises (such as those significantly distinct from the person&amp;#039;s typical Mask) require fine-tuned construction, forging temporary Engrams and mannerisms that are associated with that specific Glamour. Rather than allowing for a loose and infinite array of Masks, Glamour allows the Remnomancer to construct a finely-crafted, small retinue of disguises, each with their own identity&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Astralization&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Astralization allows one to project aspects of an entire Palace onto the world, resulting in mass illusions. This can shift entire landscapes to appear akin to memorized details from a Palace, though within a pocket, the full span only increasing with further expenditure of ether. Nevertheless, this allows the Remnomancer some level of control over a given area, as their familiarity with the Memory Palaces they&amp;#039;ve made into Phantasms gives them a considerable edge in navigating them. This can have dramatic effects upon the world, turning entire blocks of a city into a dream-illusory version of one, with even some of the dreamscape&amp;#039;s inhabitants appearing within. Astralization has great potential, but can be extremely costly to use depending on the span and depth of its application.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Astralization&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Astralization allows one to project aspects of an entire Palace onto the world, resulting in mass illusions. This can shift entire landscapes to appear akin to memorized details from a Palace, though within a pocket, the full span only increasing with further expenditure of ether. Nevertheless, this allows the Remnomancer some level of control over a given area, as their familiarity with the Memory Palaces they&amp;#039;ve made into Phantasms gives them a considerable edge in navigating them. This can have dramatic effects upon the world, turning entire blocks of a city into a dream-illusory version of one, with even some of the dreamscape&amp;#039;s inhabitants appearing within. Astralization has great potential, but can be extremely costly to use depending on the span and depth of its application.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4616&amp;oldid=prev</id>
		<title>Sovereign at 21:11, 9 November 2022</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4616&amp;oldid=prev"/>
		<updated>2022-11-09T21:11:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:11, 9 November 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by Tyranny]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Remnant&lt;/del&gt;.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Remnant2&lt;/ins&gt;.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4572&amp;oldid=prev</id>
		<title>Sovereign: /* Notes */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4572&amp;oldid=prev"/>
		<updated>2022-10-30T00:57:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:57, 30 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l113&quot; &gt;Line 113:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 113:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Notes===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Notes===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Remnomancer cannot determine facts about another individual&amp;#039;s Memory Palace without their consent. This magic is meant to be collaborative and must be played as such.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Remnomancer cannot determine facts about another individual&amp;#039;s Memory Palace without their consent. This magic is meant to be collaborative and must be played as such.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A Mentalist&amp;#039;s Mindscape and Memory Palace tends to be considerably more unique than the typical person&amp;#039;s. The Neurocrux makes their Mindscape much more complex and difficult to navigate. Additionally, their mastery over the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mural &lt;/del&gt;often results in greater emotional division within their Palace, often resulting in segregated sectors within their dream-cognition. This can be determined and played between the Mentalist and Remnomancer, but is important to note.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A Mentalist&amp;#039;s Mindscape and Memory Palace tends to be considerably more unique than the typical person&amp;#039;s. The Neurocrux makes their Mindscape much more complex and difficult to navigate. Additionally, their mastery over the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mosaic &lt;/ins&gt;often results in greater emotional division within their Palace, often resulting in segregated sectors within their dream-cognition. This can be determined and played between the Mentalist and Remnomancer, but is important to note.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Related Articles===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Related Articles===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4227&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4227&amp;oldid=prev"/>
		<updated>2022-08-31T17:18:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:18, 31 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l75&quot; &gt;Line 75:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 75:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Mask&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. As one learns to harness dreams and memories for the sake of illusion, the Mask becomes available to the Remnomancer, allowing them to project memory onto physical reality. The Mask is, in many ways, quite limited, but it is also rather incredible. This ability allows the Remnomancer to wield their mnemonic traces as a boon to themselves, masking their present being with a projected self from the past. This can alter their appearance and even rekindle past physicality and health, and while it is active, only infers a very slight, passive drain from the mage that does not exceed one&amp;#039;s natural management of radioether. This means it is not capable of inflicting Overstepping on its own, but Masking can make recovery slower, and can prevent Magithermal Entropy from being lowered as quickly. An elderly Remnomancer can appear as and effectively &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a healthy, strong young man through the Mask, and can even mask Mutations in doing so. As a drawback, overstepping results in the Mask dwindling and eventually fully receding, marginally losing effect from Light to Severe Overstepping.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Mask&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. As one learns to harness dreams and memories for the sake of illusion, the Mask becomes available to the Remnomancer, allowing them to project memory onto physical reality. The Mask is, in many ways, quite limited, but it is also rather incredible. This ability allows the Remnomancer to wield their mnemonic traces as a boon to themselves, masking their present being with a projected self from the past. This can alter their appearance and even rekindle past physicality and health, and while it is active, only infers a very slight, passive drain from the mage that does not exceed one&amp;#039;s natural management of radioether. This means it is not capable of inflicting Overstepping on its own, but Masking can make recovery slower, and can prevent Magithermal Entropy from being lowered as quickly. An elderly Remnomancer can appear as and effectively &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a healthy, strong young man through the Mask, and can even mask Mutations in doing so. As a drawback, overstepping results in the Mask dwindling and eventually fully receding, marginally losing effect from Light to Severe Overstepping.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Glamour&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Alter the Mask.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Glamour&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Alter the Mask&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Work in progress&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Astralization&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Astralization allows one to project aspects of an entire Palace onto the world, resulting in mass illusions. This can shift entire landscapes to appear akin to memorized details from a Palace, though within a pocket, the full span only increasing with further expenditure of ether. Nevertheless, this allows the Remnomancer some level of control over a given area, as their familiarity with the Memory Palaces they&amp;#039;ve made into Phantasms gives them a considerable edge in navigating them. This can have dramatic effects upon the world, turning entire blocks of a city into a dream-illusory version of one, with even some of the dreamscape&amp;#039;s inhabitants appearing within. Astralization has great potential, but can be extremely costly to use depending on the span and depth of its application.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Astralization&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Astralization allows one to project aspects of an entire Palace onto the world, resulting in mass illusions. This can shift entire landscapes to appear akin to memorized details from a Palace, though within a pocket, the full span only increasing with further expenditure of ether. Nevertheless, this allows the Remnomancer some level of control over a given area, as their familiarity with the Memory Palaces they&amp;#039;ve made into Phantasms gives them a considerable edge in navigating them. This can have dramatic effects upon the world, turning entire blocks of a city into a dream-illusory version of one, with even some of the dreamscape&amp;#039;s inhabitants appearing within. Astralization has great potential, but can be extremely costly to use depending on the span and depth of its application.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=4226&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=4226&amp;oldid=prev"/>
		<updated>2022-08-31T17:18:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:18, 31 August 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l74&quot; &gt;Line 74:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 74:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Mask&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. As one learns to harness dreams and memories for the sake of illusion, the Mask becomes available to the Remnomancer, allowing them to project memory onto physical reality. The Mask is, in many ways, quite limited, but it is also rather incredible. This ability allows the Remnomancer to wield their mnemonic traces as a boon to themselves, masking their present being with a projected self from the past. This can alter their appearance and even rekindle past physicality and health, and while it is active, only infers a very slight, passive drain from the mage that does not exceed one&amp;#039;s natural management of radioether. This means it is not capable of inflicting Overstepping on its own, but Masking can make recovery slower, and can prevent Magithermal Entropy from being lowered as quickly. An elderly Remnomancer can appear as and effectively &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a healthy, strong young man through the Mask, and can even mask Mutations in doing so. As a drawback, overstepping results in the Mask dwindling and eventually fully receding, marginally losing effect from Light to Severe Overstepping.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;The Mask&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. As one learns to harness dreams and memories for the sake of illusion, the Mask becomes available to the Remnomancer, allowing them to project memory onto physical reality. The Mask is, in many ways, quite limited, but it is also rather incredible. This ability allows the Remnomancer to wield their mnemonic traces as a boon to themselves, masking their present being with a projected self from the past. This can alter their appearance and even rekindle past physicality and health, and while it is active, only infers a very slight, passive drain from the mage that does not exceed one&amp;#039;s natural management of radioether. This means it is not capable of inflicting Overstepping on its own, but Masking can make recovery slower, and can prevent Magithermal Entropy from being lowered as quickly. An elderly Remnomancer can appear as and effectively &amp;#039;&amp;#039;be&amp;#039;&amp;#039; a healthy, strong young man through the Mask, and can even mask Mutations in doing so. As a drawback, overstepping results in the Mask dwindling and eventually fully receding, marginally losing effect from Light to Severe Overstepping.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;Glamour&amp;#039;&amp;#039;&amp;#039;: Acquired at Expert. Alter the Mask.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Astralization&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Astralization allows one to project aspects of an entire Palace onto the world, resulting in mass illusions. This can shift entire landscapes to appear akin to memorized details from a Palace, though within a pocket, the full span only increasing with further expenditure of ether. Nevertheless, this allows the Remnomancer some level of control over a given area, as their familiarity with the Memory Palaces they&amp;#039;ve made into Phantasms gives them a considerable edge in navigating them. This can have dramatic effects upon the world, turning entire blocks of a city into a dream-illusory version of one, with even some of the dreamscape&amp;#039;s inhabitants appearing within. Astralization has great potential, but can be extremely costly to use depending on the span and depth of its application.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Astralization&amp;#039;&amp;#039;&amp;#039;: Acquired at Master. Astralization allows one to project aspects of an entire Palace onto the world, resulting in mass illusions. This can shift entire landscapes to appear akin to memorized details from a Palace, though within a pocket, the full span only increasing with further expenditure of ether. Nevertheless, this allows the Remnomancer some level of control over a given area, as their familiarity with the Memory Palaces they&amp;#039;ve made into Phantasms gives them a considerable edge in navigating them. This can have dramatic effects upon the world, turning entire blocks of a city into a dream-illusory version of one, with even some of the dreamscape&amp;#039;s inhabitants appearing within. Astralization has great potential, but can be extremely costly to use depending on the span and depth of its application.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=3488&amp;oldid=prev</id>
		<title>Sovereign: /* Initiation */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=3488&amp;oldid=prev"/>
		<updated>2022-01-20T19:01:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Initiation&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:01, 20 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot; &gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Initiation=&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Initiation=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Initiation into Remnant is performed uniquely, in that the Mark of Control is created by connecting Engrams within the initiate&amp;#039;s mind. The Engrams form a constellation-like tapestry as they are linked together within the Mindscape, one that ultimately appears upon the scalp of the initiate once the process is complete, a visual manifestation of their Mark.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Initiation into Remnant is performed uniquely, in that the Mark of Control is created by connecting Engrams within the initiate&amp;#039;s mind. The Engrams form a constellation-like tapestry&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, akin to a map of synapses, &lt;/ins&gt;as they are linked together within the Mindscape, one that ultimately appears upon the scalp of the initiate once the process is complete, a visual manifestation of their Mark.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to succeed in the initiation, the aspiring Remnomancer must learn to navigate their own Mindscape, guiding their initiator from Engram to Engram to experience facets of their memories, either from birth to the current time or other tangles significant to their cognition. An aspiring Remnomancer who fails to locate other Engrams may become lost within their own Mindscape forever, the initiator likely to abandon them as they feel their ether nearing dangerous fatigue. Failure to complete the initiation often results in the Remnomancer entering a permanent coma, though the damage can actually be reversible through the aide of a Master Remnomancer, who would guide them back to the surface of their Mindscape.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In order to succeed in the initiation, the aspiring Remnomancer must learn to navigate their own Mindscape, guiding their initiator from Engram to Engram to experience facets of their memories, either from birth to the current time or other tangles significant to their cognition. An aspiring Remnomancer who fails to locate other Engrams may become lost within their own Mindscape forever, the initiator likely to abandon them as they feel their ether nearing dangerous fatigue. Failure to complete the initiation often results in the Remnomancer entering a permanent coma, though the damage can actually be reversible through the aide of a Master Remnomancer, who would guide them back to the surface of their Mindscape.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=3222&amp;oldid=prev</id>
		<title>Sovereign at 10:57, 7 January 2022</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=3222&amp;oldid=prev"/>
		<updated>2022-01-07T10:57:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:57, 7 January 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Magic]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sovereign&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Created by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tyranny&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Remnant.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Remnant.png|center]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
	<entry>
		<id>https://lore.atharen.com/index.php?title=Remnant&amp;diff=3057&amp;oldid=prev</id>
		<title>Sovereign: /* Abilities */</title>
		<link rel="alternate" type="text/html" href="https://lore.atharen.com/index.php?title=Remnant&amp;diff=3057&amp;oldid=prev"/>
		<updated>2021-10-30T18:35:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 18:35, 30 October 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l65&quot; &gt;Line 65:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 65:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Falsification&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Falsification allows the Remnomancer to adjust existing memories - their own or others - in subtle ways, tweaking individual aspects of memories in a plethora of different ways. This may be done by adjusting a number of minute details, and given the Remnomancer&amp;#039;s ability to wade through memories at this point, a clever Remnant mage can reconstruct entire narratives based on adjusting these small details. This can and often does impact the Memory Palace of the individual being &amp;#039;falsified&amp;#039;, for better or worse. The greatest limitation of Falsification is that it must be reasonably in line with the target individual&amp;#039;s reality or experiences.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Falsification&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Falsification allows the Remnomancer to adjust existing memories - their own or others - in subtle ways, tweaking individual aspects of memories in a plethora of different ways. This may be done by adjusting a number of minute details, and given the Remnomancer&amp;#039;s ability to wade through memories at this point, a clever Remnant mage can reconstruct entire narratives based on adjusting these small details. This can and often does impact the Memory Palace of the individual being &amp;#039;falsified&amp;#039;, for better or worse. The greatest limitation of Falsification is that it must be reasonably in line with the target individual&amp;#039;s reality or experiences.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mind-Collision&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Mind-Collision is a simple, but essential ability. It allows a Remnomancer to link multiple dreamers into one dream. At this point, the Remnomancer is capable of marginally manipulating the level of vividness and cognition experienced by the other dreamers, and therefore this ability can be used for a variety of different purposes. It is performed by reaching out and finding familiarized Mindscapes, tethering their edges together and allowing an intersection between doors of the Memory Palace. The Remnomancer then chooses one specific destination for all invited minds to enter, whether a dream, or an Engram (or array of Engrams).  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mind-Collision&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Mind-Collision is a simple, but essential ability. It allows a Remnomancer to link multiple dreamers into one dream. At this point, the Remnomancer is capable of marginally manipulating the level of vividness and cognition experienced by the other dreamers, and therefore this ability can be used for a variety of different purposes. It is performed by reaching out and finding familiarized Mindscapes, tethering their edges together and allowing an intersection between doors of the Memory Palace. The Remnomancer then chooses one specific destination for all invited minds to enter, whether a dream, or an Engram (or array of Engrams)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. By Master, a Remnomancer can perfectly adjust and tune the level of vividness and cognition of their fellow dreamers, making them fully lucid or fully asleep within the dream. This does not apply to Trial&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mnemonic Impression&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Mnemonic Impression is effectively a passive ability, but it &amp;#039;&amp;#039;must&amp;#039;&amp;#039; be learned in order to be utilized, and does not come inherently with the progression of one&amp;#039;s Mark. Mnemonic Impression allows the Remnomancer, and those given vivid cognition within a Memory Palace, to actually leave an impact upon the Memory Palace in their wanderings. While Dreamdiving, to this point, the Remnomancer has had the ability to experience and perceive their own or other&amp;#039;s Memory Palaces, but not to actually significantly change their structure, elements, or other details. Mnemonic Impression allows one to enact change upon a dreamscape; to hunt nightmares, to bring them forth, to change the passing faces of the landscape, to begin to marginally alter the landscape itself, and so on. The potential depth of Mnemonic Impression is great, and its potency increases as one masters the magic, as well as Ascends.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mnemonic Impression&amp;#039;&amp;#039;&amp;#039;: Acquired at Journeyman. Mnemonic Impression is effectively a passive ability, but it &amp;#039;&amp;#039;must&amp;#039;&amp;#039; be learned in order to be utilized, and does not come inherently with the progression of one&amp;#039;s Mark. Mnemonic Impression allows the Remnomancer, and those given vivid cognition within a Memory Palace, to actually leave an impact upon the Memory Palace in their wanderings. While Dreamdiving, to this point, the Remnomancer has had the ability to experience and perceive their own or other&amp;#039;s Memory Palaces, but not to actually significantly change their structure, elements, or other details. Mnemonic Impression allows one to enact change upon a dreamscape; to hunt nightmares, to bring them forth, to change the passing faces of the landscape, to begin to marginally alter the landscape itself, and so on. The potential depth of Mnemonic Impression is great, and its potency increases as one masters the magic, as well as Ascends.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sovereign</name></author>
		
	</entry>
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