Difference between revisions of "Baptism"

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=Abilities=  
 
=Abilities=  
'''Realign''': Change water between states. x
+
'''Realign''': Novice. Change water between states. x
  
'''Ionize''': Manipulate the acidity of water. x
+
'''Ionize''': Novice. Manipulate the acidity of water. x
  
'''Tendril''': Water/ice/gas-limbs, water/ice/gas whips. x
+
'''Tendril''': Apprentice. Water/ice/gas-limbs, water/ice/gas whips. x
  
'''Moondial''': Scrying Pool. See the ways in which something's departing would impact/ripple the world around them. x
+
'''Moondial''': Apprentice. Scrying Pool. See the ways in which something's departing would impact/ripple the world around them. x
  
'''Immersion''': Immerse another in water, determining many things about them by doing so. Waterboarding where you actually learn the truth. x
+
'''Immersion''': Journeyman. Immerse another in water, determining many things about them by doing so. Waterboarding where you actually learn the truth. x
  
'''Purge''': Imbue objects/water with burning/degenerative effects against ideological or strongly aligned enemies. x
+
'''Purge''': Journeyman. Imbue objects/water with burning/degenerative effects against ideological or strongly aligned enemies. x
  
'''Surge''': Massive influx of water, fog or snow/ice. x
+
'''Surge''': Expert. Massive influx of water, fog or snow/ice. x
  
'''Pearl''': Floating orb of water, can be freely manipulated; fortress for the Risen, who lies in center. x
+
'''Pearl''': Expert. Floating orb of water, can be freely manipulated; fortress for the Risen, who lies in center. x
  
'''Ensign''': Water Elemental. x
+
'''Ensign''': Expert. Water Elemental. x
  
'''Baptism''': Cleanse Corruption from the land. Undo/reverse magical effects. x
+
'''Baptism''': Master. Cleanse Corruption from the land. Undo/reverse magical effects. x
  
'''Rumination''': Blizzard, Acid Rain, or Hurricane. x
+
'''Rumination''': Master. Blizzard, Acid Rain, or Hurricane. x
  
 
===Celestian Abilities===
 
===Celestian Abilities===

Revision as of 23:17, 19 October 2021


Baptism.png


The Origins

Made by Izonata, and partially Maztyx. Practitioners called 'Risen'. x

Concepts

Greymage: Exist in balance. x

The Doors: x

x: x

Initiation

Overstepping

The drawbacks listed below do not always come in pairs, and certainly not simultaneously. Some may come and others may not.

Lesser: Nausea, fatigue, headaches, muscle spasms, dehydration

Moderate: Bleeding through the nose, eyes and ears, intense cramps, seizure-like shocks and spasms, internal bleeding, vomiting and weakness

Severe:

Mutations

Abilities

Realign: Novice. Change water between states. x

Ionize: Novice. Manipulate the acidity of water. x

Tendril: Apprentice. Water/ice/gas-limbs, water/ice/gas whips. x

Moondial: Apprentice. Scrying Pool. See the ways in which something's departing would impact/ripple the world around them. x

Immersion: Journeyman. Immerse another in water, determining many things about them by doing so. Waterboarding where you actually learn the truth. x

Purge: Journeyman. Imbue objects/water with burning/degenerative effects against ideological or strongly aligned enemies. x

Surge: Expert. Massive influx of water, fog or snow/ice. x

Pearl: Expert. Floating orb of water, can be freely manipulated; fortress for the Risen, who lies in center. x

Ensign: Expert. Water Elemental. x

Baptism: Master. Cleanse Corruption from the land. Undo/reverse magical effects. x

Rumination: Master. Blizzard, Acid Rain, or Hurricane. x

Celestian Abilities

x: x

Novice

Apprentice

Journeyman

Expert

Master

Ascension: The Celestian

Lunar-like being. wip.