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| |<center>'''Business Seasonal Bonus'''</center> | | |<center>'''Business Seasonal Bonus'''</center> |
| |5 df (Every season a business owner works and receives wages, they will receive a cumulative bonus of 5 df per season. This bonus travels with them if they change jobs. It caps out at 50 df. You do not receive the regular Seasonal Bonus if you receive this one, but pick up at your highest Seasonal Bonus number once you start receiving it.) | | |5 df (Every season a business owner works and receives wages, they will receive a cumulative bonus of 5 df per season. This bonus travels with them if they change jobs. It caps out at 50 df. You do not receive the regular Seasonal Bonus if you receive this one, but pick up at your highest Seasonal Bonus number once you start receiving it.) |
− |
| |
| |- | | |- |
| | colspan="6" | | | | colspan="6" | |
| |- | | |- |
| |<center>'''Example'''</center> | | |<center>'''Example'''</center> |
− | |Our character, Samantha, is a Physician. Samantha begins with a base wage of '''15 df/day'''. Recently she discovered a way to mildly treat bacterial infections with a chemical solution she brewed in a lab. As a result, Samantha gains an innovation bonus of '''5 df/day''', bringing her wage to '''20 df/day'''. Samantha is an Expert in Medicine, increasing her wages by another '''30 df/day''', therefore bringing her wage to '''50 df/day'''. Sam also owns a business, and has been working as a Physician (and in general) for six seasons. Her business will bring her wage to '''60 df/day''', and her seasonal bonuses will bring her wages to '''72 df/day'''. Sam is submitting wages for the Season of Ash, which is 91 days long. This means Sam's seasonal income is '''6552 df'''. Sam loses '''30%''' to taxes and lifestyle expenses as a part of her Noble class, reducing her wages to '''4586 df'''. | + | |Work in progress. |
| | | |
− | '''Math:''' 15+5+30+10+12 = 72 x 91 = 6552 x .7 = 4586 df. | + | '''Math:''' WIP = WIP x WIP = WIP x .WIP = WIP df. |
| |} | | |} |
| | | |
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| !colspan="1"|Skill Tier | | !colspan="1"|Skill Tier |
| !colspan="1"|Bonus | | !colspan="1"|Bonus |
− | |-
| |
− | |<center>'''Novice'''</center>
| |
− | |5 df
| |
− | |-
| |
− | |<center>'''Apprentice'''</center>
| |
− | |10 df
| |
− | |-
| |
− | |<center>'''Journeyman'''</center>
| |
− | |20 df
| |
− | |-
| |
− | |<center>'''Expert'''</center>
| |
− | |30 df
| |
− | |-
| |
− | |<center>'''Master'''</center>
| |
− | |40 df
| |
− | |-
| |
− | | colspan="6" |
| |
| |- | | |- |
| |<center>'''Businessowner'''</center> | | |<center>'''Businessowner'''</center> |
| |10 df (Please see [https://www.atharen.com/viewforum.php?f=70 here] for the Business Sheets forum, where you may submit your business for approval.) | | |10 df (Please see [https://www.atharen.com/viewforum.php?f=70 here] for the Business Sheets forum, where you may submit your business for approval.) |
− | |-
| |
− | |<center>'''Guild Master'''</center>
| |
− | |10 df (Guild Masters are those who lead ''prominent'' factions. These factions cannot be small or insignificant, and you must request permission from your city moderator in order to receive this wage bonus. This bonus does not stack with the 'Guild Officer' bonus.)
| |
− | |-
| |
− | |<center>'''Guild Officer'''</center>
| |
− | |5 df (Like with Guild Master, a high ranking member of a prominent faction can receive a 5 df bonus to their daily income.)
| |
− | |-
| |
− | | colspan="6" |
| |
− | |-
| |
− | |<center>'''Seasonal Bonus'''</center>
| |
− | |2 df (Every season a character works and receives wages, they will receive a cumulative bonus of 2 df per season. This bonus travels with them if they change jobs. It caps out at 30 df.)
| |
− | |-
| |
− | |<center>'''Innovation Bonus'''</center>
| |
− | |5 df (If a character who works in a craft (such as Gunsmithing) discovers an innovation that they can work into their craft, they can apply for this innovation to become canon, and if so, they will receive a bonus of 5 df to their income. This can increase wages up to two times to a total of 10 df.)
| |
− | |-
| |
− | |<center>'''Tax and Tithe Bonus'''</center>
| |
− | |5-50 df (Some professions can gain increased income if they acquire prominence within a large institution that generates tax and/or tithe income. Typically, this refers to Politicians and Priests. Please speak to your city moderator about these bonuses, but they can range anywhere from 5 df to 50 df if you become a powerful monarch or acquire a position such as the Pontifex in Daravin.)
| |
| |- | | |- |
| | colspan="6" | | | | colspan="6" | |
| |- | | |- |
| |<center>'''Example'''</center> | | |<center>'''Example'''</center> |
− | |Our character, Samantha, is a Physician. Samantha begins with a base wage of '''15 df/day'''. Recently she discovered a way to mildly treat bacterial infections with a chemical solution she brewed in a lab. As a result, Samantha gains an innovation bonus of '''5 df/day''', bringing her wage to '''20 df/day'''. Samantha is an Expert in Medicine, increasing her wages by another '''30 df/day''', therefore bringing her wage to '''50 df/day'''. Sam also owns a business, and has been working as a Physician (and in general) for six seasons. Her business will bring her wage to '''60 df/day''', and her seasonal bonuses will bring her wages to '''72 df/day'''. Sam is submitting wages for the Season of Ash, which is 91 days long. This means Sam's seasonal income is '''6552 df'''. Sam loses '''30%''' to taxes and lifestyle expenses as a part of her Noble class, reducing her wages to '''4586 df'''. | + | |Work in progress. |
| | | |
− | '''Math:''' 15+5+30+10+12 = 72 x 91 = 6552 x .7 = 4586 df. | + | '''Math:''' WIP = WIP x WIP = WIP x .WIP = WIP df. |
| |} | | |} |
| | | |
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| !colspan="1"|Skill Tier | | !colspan="1"|Skill Tier |
| !colspan="1"|Bonus | | !colspan="1"|Bonus |
− | |-
| |
− | |<center>'''Novice'''</center>
| |
− | |5 df
| |
− | |-
| |
− | |<center>'''Apprentice'''</center>
| |
− | |10 df
| |
− | |-
| |
− | |<center>'''Journeyman'''</center>
| |
− | |20 df
| |
− | |-
| |
− | |<center>'''Expert'''</center>
| |
− | |30 df
| |
− | |-
| |
− | |<center>'''Master'''</center>
| |
− | |40 df
| |
− | |-
| |
− | | colspan="6" |
| |
| |- | | |- |
| |<center>'''Businessowner'''</center> | | |<center>'''Businessowner'''</center> |
| |10 df (Please see [https://www.atharen.com/viewforum.php?f=70 here] for the Business Sheets forum, where you may submit your business for approval.) | | |10 df (Please see [https://www.atharen.com/viewforum.php?f=70 here] for the Business Sheets forum, where you may submit your business for approval.) |
− | |-
| |
− | |<center>'''Guild Master'''</center>
| |
− | |10 df (Guild Masters are those who lead ''prominent'' factions. These factions cannot be small or insignificant, and you must request permission from your city moderator in order to receive this wage bonus. This bonus does not stack with the 'Guild Officer' bonus.)
| |
− | |-
| |
− | |<center>'''Guild Officer'''</center>
| |
− | |5 df (Like with Guild Master, a high ranking member of a prominent faction can receive a 5 df bonus to their daily income.)
| |
− | |-
| |
− | | colspan="6" |
| |
− | |-
| |
− | |<center>'''Seasonal Bonus'''</center>
| |
− | |2 df (Every season a character works and receives wages, they will receive a cumulative bonus of 2 df per season. This bonus travels with them if they change jobs. It caps out at 30 df.)
| |
− | |-
| |
− | |<center>'''Innovation Bonus'''</center>
| |
− | |5 df (If a character who works in a craft (such as Gunsmithing) discovers an innovation that they can work into their craft, they can apply for this innovation to become canon, and if so, they will receive a bonus of 5 df to their income. This can increase wages up to two times to a total of 10 df.)
| |
− | |-
| |
− | |<center>'''Tax and Tithe Bonus'''</center>
| |
− | |5-50 df (Some professions can gain increased income if they acquire prominence within a large institution that generates tax and/or tithe income. Typically, this refers to Politicians and Priests. Please speak to your city moderator about these bonuses, but they can range anywhere from 5 df to 50 df if you become a powerful monarch or acquire a position such as the Pontifex in Daravin.)
| |
| |- | | |- |
| | colspan="6" | | | | colspan="6" | |
| |- | | |- |
| |<center>'''Example'''</center> | | |<center>'''Example'''</center> |
− | |Our character, Samantha, is a Physician. Samantha begins with a base wage of '''15 df/day'''. Recently she discovered a way to mildly treat bacterial infections with a chemical solution she brewed in a lab. As a result, Samantha gains an innovation bonus of '''5 df/day''', bringing her wage to '''20 df/day'''. Samantha is an Expert in Medicine, increasing her wages by another '''30 df/day''', therefore bringing her wage to '''50 df/day'''. Sam also owns a business, and has been working as a Physician (and in general) for six seasons. Her business will bring her wage to '''60 df/day''', and her seasonal bonuses will bring her wages to '''72 df/day'''. Sam is submitting wages for the Season of Ash, which is 91 days long. This means Sam's seasonal income is '''6552 df'''. Sam loses '''30%''' to taxes and lifestyle expenses as a part of her Noble class, reducing her wages to '''4586 df'''. | + | |Work in progress. |
| | | |
− | '''Math:''' 15+5+30+10+12 = 72 x 91 = 6552 x .7 = 4586 df. | + | '''Math:''' WIP = WIP x WIP = WIP x .WIP = WIP df. |
| |} | | |} |