Difference between revisions of "Businesses"

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|<center>'''Patronage'''</center>
 
|<center>'''Patronage'''</center>
|10 df (Highest: [the leader/royal family of an industrialized country; the head of an organized religion]
+
|10 df (* Highest: [the leader/royal family of an industrialized country; the head of an organized religion]
Next Highest: [leader of a non-industrialized country; several notable and high-ranking nobles]
+
*Next Highest: [leader of a non-industrialized country; several notable and high-ranking nobles])
Middle: [high-ranking military families with no title; land-owning nobles that are not too important]
 
Modest: [low-ranking nobles, guild leaders, wealthy industrialists])
 
 
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| colspan="6" |
 
| colspan="6" |

Revision as of 18:29, 12 June 2022

Work in progress.

Common Bonuses

Businessowner
10 df (Please see here for the Business Sheets forum, where you may submit your business for approval.)
Business Seasonal Bonus
5 df (Every season a business owner works and receives wages, they will receive a cumulative bonus of 5 df per season. This bonus travels with them if they change jobs. It caps out at 50 df. You do not receive the regular Seasonal Bonus if you receive this one, but pick up at your highest Seasonal Bonus number once you start receiving it.)
Example
Work in progress.

Math: WIP = WIP x WIP = WIP x .WIP = WIP df.

Artisan Bonuses

Skill Tier Bonus
Patronage
10 df (* Highest: [the leader/royal family of an industrialized country; the head of an organized religion]
  • Next Highest: [leader of a non-industrialized country; several notable and high-ranking nobles])
Example
Work in progress.

Math: WIP = WIP x WIP = WIP x .WIP = WIP df.

Industrialist Bonuses

Skill Tier Bonus
Businessowner
10 df (Please see here for the Business Sheets forum, where you may submit your business for approval.)
Example
Work in progress.

Math: WIP = WIP x WIP = WIP x .WIP = WIP df.