Nations
Here are the core nations of Atharen. While there are many more, these are the most central to Atharen's current plot. Currently, only Daravin, Lorien and Radenor are available to play in, but other nations may be included in a character's backstory or country of origin. These are only short summaries of each nation. For more information, please click on the hotlink connected to each nation, which will take you to their full, in-depth lore pages on the Atharen website. Some nations may not have a hotlink, this means they are in development.
Some of the 'nations' on this list are not in fact individual nations, but cultural regions, or regions that once resided within sovereign nation, beneath a unifying culture.
You may see the relative location of each nation on the World Map.
Daravin: The Daravinic Empire is among Atharen's most controversial of nations, a source of fear and disabuse towards the very idea of unregulated magic. Ruled by the aristocratic Entente, Daravin is a nation forever in conflict, compelled by its apocalyptic faith to wage holy war against its neighbors until the last of them are singing the praises of their God, the Returning King.
Technology Level: Renaissance Population: 60,000,000 Government: Feudal Magocracy Ruler: Emperant Justane Blancéford Adjectives/Demonyms: Daravinic, Daravain Status: Playable
Grisic: The Grisic Empire is the most powerful nation on Atharen. Grisic is considered the true inheritor of the Unbroken Empire, born of old colonial principalities that unified in the wake of the Bleeding, forging an autocratic state. Grisic was the birthplace of the Divine Abolition, the movement to cast down the Living Gods as flawed figures, casting aspersion and critique towards their history. Now, in the modern era, it acts as an exporter of funding and ideology for violent, anti-theist and anti-magic activities all across the continent of Atharen.
Technology Level: Middle Industrial Population: 128,000,000 Government: Parliamentarian Autocracy Ruler: Emperor Vergil Fairfax Adjectives/Demonyms: Griscian, Grisith Status: Open For Backstories, Memory Threads
Lorien: The Kingdom of Lorien is an insular, frigid land, steeped in eternal winter. With most of its societal labor performed by an autonomous workforce of Artificed golems known as 'Hollows', the people of Lorien are known to be refined, lazy erudites, with haughty, superior demeanors and truly superb knowledge of their trades. Lorien is a land of innovators and educators, a pioneer of their own form of industrialism. Among all of Atharen's nations, the average Rien citizen carries more individual wealth than any other nation on earth, and yet in the face of their oppressive sect of the Omen they are a people increasingly paranoid and fatigued.
Technology Level: Middle Industrial Population: 36,000,000 Government: Absolute Monarchy Ruler: Kaiser Lucien Revenlow Adjectives/Demonyms: Rien, Loric Status: Playable
Radenor: Work in progress.
Technology Level: Late Medieval Population: 28,000,000 Government: Feudal Monarchy Ruler: The Four Kyngs Adjectives/Demonyms: Norunn, Norad Status: Playable
Sil-Elaine: Work in progress.
Technology Level: Renaissance Population: 4,500,000 Government: Parliamentary Council Ruler: The Court of Dusk Adjectives/Demonyms: Elainian, Sil-Elainian Status: Open For Backstories, Memory Threads
Teos: Work in progress.
Technology Level: Late Antiquity Population: 9,000,000 Government: Varies Ruler: Archons Adjectives/Demonyms: Teostai, Evrostati Status: Open For Backstories