Muid

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Muid.png

Muid is the realm of the Gods, also called the 'Celestial Plane'. It is the home of the Living Gods, as well as many of the spirits created by them to help fulfill their directive. Muid serves two primary purposes: it acts as the original home of the Adac, and it also serves to connect all planes together. For this reason, it is often called the 'Nexus', existing as a sort of focal point to reality.

The Surface

Muid is known to be a land of endless beauty. Green meadows, trees with colorful blossoms, often open fields divided by white hills with small villages atop them. It is a land that reminds those who dwell within it of antiquity: there is a noticed lack of technological development, with the scattered settlements relying on ancient methods to procure food, wash and perform other deeds. Indeed -- despite being a form of 'afterlife', life continues to go on in Muid. Peacefully. For eternity. Any violence or cruelty is quickly snapped back into place, as if reality itself will not permit vileness, or insubordination.

Those who have gone to Muid and have returned describe it as a beautiful, if generated life. A sort of simulation of what utopia should be like, yet one that appears to rely on submission. The population within Muid is wildly religious, even fanatically so, and each town and city within is typically lined with endless altars dedicated to the Living Gods.

The primary surface of Muid -- where most people appear to go to in the afterlife -- appears endlessly vast. Despite this, it is occupied by a monoculture: people wear the attire permitted to them by the Living Gods. Toga, sashes, caligae, tunics, and so on. Soft, simple attire is the norm, with a greater level of exposure and indecency than is seen in the mortal realm.

The buildings tend to be made of white stone, square shaped, with wooden-framed balconies and porches divided by boxed, square shapes, vines and leaves draping from them. Almost every home is occupied by a family, with a garden, and often some form of animal companion. These companions vary: cats and dogs are the most common, but some homes even wield pet bears, griffons, or even stranger beings.

The surface of Muid is filled with constructs known as 'anchors', which connect the surface to the God Realms. Each anchor is manned by an acolyte of one of the Living Gods, with these acolytes wearing the garbs of their chosen deity. The anchors are also covered in the ornate symbols of their creator, to further distinguish where they connect to. Upon stepping onto the center of an anchor and willing oneself to move, that individual will be transported to one of the God Realms, which connect to Muid's surface as a large number of disc-like floating islands, completely surrounded by mountains, waterfalls, or some other thing, depending on the God in question.

The God Realms

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The Empty Lands

The Empty Lands are the eight homes of the now Corrupted Gods, who no longer dwell in Muid. Their homes, abandoned, have been kept within Muid in memory of who they once were -- though over time, they have changed. WIP.

Traversing Muid

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