Dead Realm

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Revision as of 16:40, 20 August 2020 by Mystic (talk | contribs) (→‎Structure)



Introduction

Origin

The Dead Realm seems to be an anomaly. Not a true realm, but merely another layer to reality, the Dead Realm was most likely originated by a malfunction in the flow of living souls after their death. The emergence of ghosts and the decay of life formed a spectral ecosystem with its own material laws and its own mechanics, partially separate from the living world while coexisting. The Dead Realm grows with death and calamity, its existence becoming denser and more diverse over the ages.

Structure

The Dead Realm is a layer of reality superimposed on the physical framework of Ransera. This layer is composed by all the residual spiritual particles existing all over Ransera, forming an extensive, unique ecosystem. Spiritual particles are the form of aether that constitutes the soul of living beings, and also the totality of lesser spirits. While alive, souls are made cohesive and bound to a body by a force commonly called Life, or traditionally named the Spark of Raella; this keeps the soul as an aggregate and fused to the body it's part of. Upon proper death when the body ceases to support the fusion with its soul, this force tethers the soul as a whole and pulls it beyond Ransera. However, if the person disturbs this process upon death, Life ruptures and the soul remains on Ransera, disembodied: it becomes a ghost. Given that Life (which functions as a binding agent) is gone, ghosts slowly decay. Their forms leak spiritual particles that dissipate through the dead realm, forming Miasma. Because of this, most ghosts end up eventually dissolving completely into the Miasma that coats the Dead Realm.

Appearance

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